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[IL2CPP] NotSupportedExceptions exception is thrown in build with Newton...
Steps to reproduce:1. Download attached project2. Build standalone project on IL2CPP backend3. Launch build project4. Notice excepti... Read more
SystemInfo.graphicsMultiThreaded returns inconsistent values depending o...
How to reproduce:1. Open attached "GraphicsMT" project2. Go to Player Settings --> Other settings, observe that Graphics Jobs are... Read more
Generated texture becomes black in the Game view when Position is increased
How to reproduce:1. Open the attached project2. Load SampleScene and enter a Play mode3. In the Hierarchy window select PlaneParent ... Read more
Gizmos button on Game View affects gizmos in Scene view
Steps to reproduce:1. Create new project2. Make sure both Game & Scene views are visible3. In Game view click on little arrow-do... Read more
[HDRP] No 'Physical Camera' property present
Steps to reproduce:1. Create a new project with HDRP2. Select the Main Camera in the Hierarchy window and inspect the Inspector wind... Read more
Unity freezes when changing the length of a Timeline clip with 0 Duration
How to reproduce:1. Import user's attached package into Unity.2. Open Example Scene.3. Go to Windows > Sequencing > Timeline.4... Read more
The "Content" GameObject under the Viewport of a Scroll View moves in wo...
Repro steps:1. Open QA attached project "repro_1075562"2. Create an empty GameObject and save the scene3. Observe the Scene View4. E... Read more
[Shortcut Manager] Redo can no longer be used when setting Layout to Def...
To reproduce:1. Open any project2. (Optional) Check Undo/redo functionality3. Set the layout to default Window->Layouts->Defau... Read more
Assertion failed on expression: 'strlen(name) <= UNITY_MAX_THREAD_NAME_L...
Assertion failed on expression: 'strlen(name) <= UNITY_MAX_THREAD_NAME_LENGTH' on Editor startup Regression introduced in 2018.0.... Read more
[LWRP] Realtime directional light shadow maps exhibit artifacts
Steps to reproduce: 1. Download the attached project and open the SampleScene2. Begin moving the camera around in the scene viewport... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject