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0
votes
Fixed

[iOS] Texture compression artefacts on iOS and Unity 5.5 with low alpha ...

iOS

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Feb 11, 2017

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Version/s: 5.5.0p3

Steps to reproduce:1. Open User's attached project "Test 5.5" with Unity 5.52. Make sure Platform is set to iOS3. Have a look at the... Read more

0
votes
Fixed

The view in the Game window flickers when the window is resized because ...

Camera

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Feb 13, 2017

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Version/s: 5.6.0b8

Reproduction steps:1. Open the attached project;2. Open the scene "blackflicker";3. Resize the Game window; Actual result: the view ... Read more

1
votes
Fixed

Editor crashes after setting mesh to CanvasRenderer

UI

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Feb 13, 2017

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Version/s: 5.5.1p3

Steps to reproduce:1. Download bug_sumple.zip and open "sample" scene2. Press play button to enter game mode Results: Editor crashes... Read more

3
votes
Fixed

GPU profiling for editor is not supported if playmode is not enabled

Profiling

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Feb 03, 2017

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Version/s: 5.6.0b6

How to reproduce:1. Open Unity project2. Go to Window --> Profiler3. Enable Profile Editor tab and add GPU Profiler Expected resu... Read more

0
votes
Fixed

[IL2CPP] Using contravariance causes a compilation failure with type mis...

IL2CPP

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Feb 14, 2017

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Version/s: 5.6.0b7

Steps to reproduce:1) Open the latest attached project.2) Build for iOS/Android with IL2CPP as the Scripting API.- Build will fail f... Read more

0
votes
Fixed

Unity crashes when importing large obj files

Asset and Scene Management

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Feb 14, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Create a project2. Import Acropolis-3M.obj to the project3. Observe the crash Expected result: Unity should no... Read more

2
votes
Fixed

AndroidJavaObject.Call<>() throws exception instead of returning null po...

Android

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Oct 07, 2016

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Version/s: 5.3.6p6

Reproduction steps:1. Open the attached project ("839005 - ReproProject.zip")2. Build and run on Android device3. Check device logca... Read more

0
votes
Fixed

Progress reported by AssetBundleCreateRequest is 0 when isDone is true

Asset and Scene Management

-

Feb 14, 2017

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Version/s: 5.3.6p8

To reproduce:1. Make assetbundle by menu-&gt;tools/createassetbundle2. Open test scene3. Run project and hit the button Actual: "Pro... Read more

0
votes
Fixed

ScriptableObject sub-assets are null until assemblies are recompiled

Scripting

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Feb 03, 2017

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Version/s: 5.5.0f3

Reproduction Steps:1. Import attached project.2. Open Window -&gt; Localization.3. Drag "loc_master" from Resources -&gt; Localizati... Read more

0
votes
Fixed

Humanoid animation throw Invalid AABB rkBox and IsFinite d outDistanceFo...

Animation

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Feb 14, 2017

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Version/s: 5.6.0b7

To reproduce: 1. Open attached project.2. Open scene: AnimationTestScene3. Press play. Errors in console: Invalid AABB aInvalid AABB... Read more

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