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[WSA] Player crashes on launch when Network View component is present in...
Steps to reproduce:1. Open attached project2. Build "Main" scene for Universal 10/8.1 SDK3. Open VS solution4. Deploy on local machi... Read more
Canvas with Content Size Fitter not resizing if UI elements are instanti...
How to reproduce:1. Open the attached "layout_group_bug" project2. Enter playmode, notice how "OutterContainer" Canvas isn't resizin... Read more
Cannot publish pop up when right clicking on asset and selecting Collabo...
To reproduce:1. Create project2. Upload project to collab3. Create script4. Right click on script -> Collaborate -> Publish Ac... Read more
Camera doesn't render lights correctly when rendering to a Texture
To reproduce:1. Open attached project;2. Open "TestScene";3. Compare Game view and the view in "Offset Camera RenderTexture". Expect... Read more
Tab is not draggable until you make a change in Window Settings
To reproduce:1. Open a new project;2. Try to drag a Game Tab as shown in the attached gif. Expected result: You can drag the Tab whe... Read more
[Collab] Asset is published as an empty folder after renaming
To reproduce:1. Create new project2. Create C# script (Don't rename it)3. Publish changes to Collab4. Rename Script5. Create another... Read more
[Collab] 'The folder you clicked on is empty.' messages don't disappear ...
To reproduce:1. Create an empty folder in2. Publish changes to Collab3. Open Web Dashboard -> Assets4. Click on empty folder Actu... Read more
[Collab] 'Unable to retrieve entries. (404)' error when refreshing page ...
To reproduce:1. Create new folder2. Publish changes to collab3. Open Web Dashboard - Assets4. Open Assets folder5. Delete folder in ... Read more
Editor crashes in deep profile mode
Steps to reproduce:1. Download 878859_repro.zip and open "new" scene2. Open profiler window and turn on Deep Profile mode3. Open Imp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used