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[iOS] Game crashes when triggering events
Steps to reproduce: 1) Open the attached project. 2) Deploy to a device via Xcode. 3) Launch the app. 4) Enter the helicopter miniga... Read more
GUI.HorizontalScrollbar stops scrolling when using EditorGUI.LabelField
Steps to reproduce: 1) Download attached project "Bug_GUILabel.zip" and open in Unity. 2) In Toolbar, click on Tools >> WindowBugEd... Read more
Mac Editor freezes after instantiated mesh prefab created from Terrain
-Using Terrain to mesh asset freezes the editor -Steps to reproduce: * Open Scenes/_TerrainTest * Open the Terrain To Mesh tool. Wi... Read more
[iOS] Unity splash screen is not shown on low end iOS devices when at le...
Steps to reproduce: 1. Open attached project 2. Make sure 'Show Unity Splash Screen' is enabled in iOS player settings 3. Build for... Read more
Button does not get callback if parented to Camera
1. Create a new scene 2. create a button ( GameObject -> UI -> button 3. go to the canvas, change the render mode to screen space - ... Read more
SetActive inside OnDestroy crashes at Unity::GameObject::IsActive
Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. Run it 4. In game view's top-left corner click "Destroy" 5. Ex... Read more
[Win] First time calling SystemInfo.deviceModel when game is maximized o...
How to reproduce: 1. Open the attached "ExceptionTest808191.zip" project 2. Open "0_Main_Menu" scene 3. In Game view select "Maximiz... Read more
[iOS] App hangs on splash screen or renders artefacts if RenderTexture i...
Steps to reproduce: 1) Open the attached project. 2) Build for iOS. 3) Deploy to a device via Xcode. 4) Open the app. The app eithe... Read more
Global axis shows wrong direction
Steps to reproduce: 1. Open "Example1.zip" attached project. 2. Select global axis in "123" scene. 2. Rotate cube with transform too... Read more
TerrainToMesh is unusable in 5.4.0b24
In 5.4.0b24 is impossible to generate anything with TerratinToMesh in a Mac due to a UI issue. Screenshots are attached. The develo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used