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Graphics.DrawMeshInstanced shadows are not rendered
To reproduce:1. Open attached project.2. Open "testgrass" scene and press Play. Expected result: Objects cast shadows.Actual result:... Read more
Can't drag and drop a sprite from the Project Window to the Scene Window
drag and drop of a sprite in the scene window is not working... it won't create an animation clip either... Read more
OnTriggerEnter/Stay callbacks when no collision is happening
How to reproduce: 1. Open scene Scenes/Voodoo House Trigger.unity2. Play the scene- Note that the console has log messages about OnC... Read more
[iOS] UI elements not added when loading Scene from AssetBundles
[iOS] UI elements not added when loading scene from AssetBundles Steps to reproduce:1. Open attached project2. Open scene Main3. In ... Read more
Lights no longer have correct alpha values in custom shader
How to reproduce:1. Open the attached project "878841ShaderCheck.zip"2. Open lightAlphaShader sceneResult: cube is plain grey Note: ... Read more
Crash in ImageFilters::Blit() when using an error Shader
To reproduce:1. Open attached project;2. Open "TestScene";3. Choose "PlayerMap" in Hierarchy;4. Press "Refresh" button in the Inspec... Read more
When property.name == "m_ParsedForm" is not used in case SerializedPrope...
To reproduce:1. Download attached project and open it;2. Right click the asset called "RightClickMe" and select the context menu opt... Read more
b2Body::SetActive crash caused by specific prefab which has been created...
Steps to reproduce:1. Open attached project "prefabtest.zip"2. Open scene SampleScene-Alien-Level1.14. Break prefab instance (Gameob... Read more
Textures are generated after undoing the shader change
Steps to reproduce : - import the project attached- expand the substance in the Project Browser- select the material- change the sha... Read more
[UI]Unable to change component's properties values in animation window
To reproduce:1. Open attached project ("case 879381");2. Choose Text in hierarchy;3. Make sure in Inspector window first is Outline ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used