Search Issue Tracker
BuildAssetBundles ignores modified prefab if scene/project was not saved
Steps to reproduce: 1. Open attached project "ScriptableObjectToAssetBundleTest.zip" 2. In file menu bar click "Test->BuildAssetBund... Read more
[iOS] Social.ShowLeaderboardUI() open the AchievementsUI window
To Reproduce: 1. Build and run the attached project. 2. CLick Authenticate. 3. Observe that both 'Social.ShowLeaderboardUI' and 'So... Read more
[Linux][OpenGL core] crash on startup after screen dialog in 32bit machine
-e: see title, just crashes after confirming screen dialog. doesn't crash with -force-opengl. -repro: --build a empty x86 linux pro... Read more
[WP8.1] Visual assets (tiles, icons, etc.) aren't included into VS solution
Reproduction steps: 1. Open the attached project 2. Build to "Phone 8.1" 3. Open the solution -> Manifest file -> Visual Assets 4. ... Read more
[UWP] Number of errors with Visual Assets in the generated solution
Reproduction steps: 1. Open the attached project 2. Build to Universal 10 3. Open the generated solution -> manifest file -> Visual... Read more
Bloom Shader compilation fails on device
How to reproduce: 1. Open attached project 2. Build to iOS and run - Note the Shader log error in the Xcode log and a lack of bloo... Read more
"Unable to load the icon: sv_icon_dot11_pix16_gizmo." errors spam consol...
Regression from Version 5.4.0b5 (60658ab74c44) Steps: 1. Create a project 2. Create a GameObject 3. Click on "Cube" gizmo near to th... Read more
[Editor][Scene view] navigating scene view performance regression
Steps to reproduce: 1) open users attached or an empty unity project 2) navigate scene view with WASD + Shift + mouse Results: free... Read more
[OSX] Application.version returns Application.unityVersion in OSX Editor
Steps to reproduce: 1. Open attached project (version_info.zip) 2. Switch build target to iOS 3. Open and play 'main' scene 4. Chec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Settings Inspector sections names have no padding
- UI elements shrinking, misaligned buttons, swapped icons, or incorrect styles when rapidly cycling through Scenes in the Player
- Text field does not disappear if Ctrl+Z is pressed while editing text
- CullingResults.GetShadowCasterBounds Results Remain Unchanged Despite Restricting Affected Objects with Rendering Layers
- Water Surface renders rectangular shape when the Camera is relatively close to the surface