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[Editor] Throws the IndexOutofRange exception when color picker is selected
When color picker is selected from any component, editor throws the IndexOutOfRange exception and hides all components below it Ste... Read more
[2D] InvalidOperationException occurs on selecting resliced sprite gameO...
InvalidOperationException occurs on selecting resliced sprite once its bones are generated and scene view disappears on scaling dock... Read more
[Template] Assets are unlit when a new project is created with "High End...
Assets are unlit in the default sample project when creating a new project with "High End SRP" template. Step to repro: 1. Open the... Read more
Realtime Projector does not render in right eye with SinglePassInstanced...
Expected: "Projector" component renders for both eyes in VR single pass instanced rendering method Observed: "Projector" component o... Read more
[Enlighten] GI Clustering is missing parts
One of the graphics test is missing clustering information Read more
Windows Standalone builds with IL2CPP dynamically link C++ runtime
This makes builds unable to run on computers without C++ redistributable installed. Read more
Physics.CapsuleCastNonAlloc returns incorrect value when hits connection...
To reproduce: 1. Open project 2. Play scene Expected: 'Hit Plane at -0.01629636 0 0 Distance ...' message will be shown Actual: 'Hi... Read more
Using Assembly Definition increases recompile time for about 10 seconds ...
Reproduction steps: 1. Download user's project and open in Unity 2. Try changing Test.cs script and note the recompilation time 3. R... Read more
Black screen is appears when you launch an app with XR support enabled f...
Steps to reproduce: 1. Create a new project 2. Switch platform to Windows Store 3. Enable XR support in XR Settings 4. Build 5. Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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