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[Animation] Animator resets object to a state which was set on initializ...
Steps to reproduce: 1. Open the attached project 2. Open 'Test' scene 3. Enter Play mode --- Scale of 'GameObject' is (0,0,0) 4. Ena... Read more
[UNET] NetworkServer.SendToAll does not send message using NetworkServer...
Steps to reproduce: 1. Download and import attached user project. 2. Open scene: NetMessageTest 3. Press play. 4. Press Setup Serv... Read more
Unity freezes when importing DAE file if it contains more than 2 texture...
Steps to reproduce: 1. Download attached "new_scene_0.dae" 2. Import it to Unity Unity freezes Reproduced with: 5.1.4f1, 5.2.4f1, ... Read more
[iOS][Metal] GfxDriver memory is never cleared in Unity Profiler
1. Open attached project 2. Build to iOS metal device 3. Profile with Unity Profiler 4. GfxDriver memory will increase while device ... Read more
[Physics2D][ContactPoint2D] collider and otherCollider return values are...
Repro steps: 1) Open the project I attached and test.scene in it 2) Notice 2 circles and 2 spheres 3) Play the scene and move the le... Read more
[Collaborate] Transform positions are added up instead of throwing a mer...
Steps to reproduce: With Collaborate enabled, - User 1 creates a cube in the center (0,0,0) of a scene, saves the scene then syncs... Read more
Sprite gets corrupted on Editor Play
Sprite gets permanently corrupted on Editor Play repro: -Import attached sprite package -Drop sprite into Scene (2D) -Click play in... Read more
[TerrainNavigation] Shadowy artifact appears on terrain when moving view...
Steps to repro: 1. Open Unity; 2. Import attached 'ShadowyArtifactTerrain' package; 3. Open 'test' scene; 4. Select Main Camera gam... Read more
Should not display Event warning
Event warning is triggered when it should not. repro: -create a GO with clip -in Animation window, create Animation Events over tim... Read more
Terrain is not editable
Reproduction steps 1. Open attached project 2. Open scene "Mountain2" 3. Try editing the terrain Actual result: Terrain is not edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects