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[Win] First StructuredBuffer will be deleted when calling ComputeShader....
Steps to reproduce: 1. Open attached project "973508.zip" 2. Click on "TEST BUFFER/Add numbers" menu item *two identical int array... Read more
Particle System Stop Action Destroy doesn't destroy Particles which fini...
How to reproduce: 1. Download project "ParticlesRepro.zip" and open in Unity 2. Open "Scene" scene 3. Enter play mode --Notice that ... Read more
Separating lines appear between tiles when using different tile on top o...
How to reproduce: 1. Open attached Unity project "Spritetesting" 2. Load scene "World" 3. See Game mode or enter the Play mode 4. S... Read more
[Linux Launcher] Paste in Launcher test fields does not work
Steps to reproduce: 1. Copy a short string from any external source (browser, text editor etc) 2. Open Unity 3. Sign out (if you're ... Read more
[Linux Editor][Collab] Partial publish pane does not open
Steps to reproduce: 1. Create an empty project 2. Create two prefab objects 3. Enable Collaborate in the project 4. Right click on t... Read more
Editor crash when building a specific asset bundle with a custom builder
How to reproduce: 1. Download and open the attached repro project from ownCloud (don't update API when prompted) 2. Resolve any occu... Read more
Unity crashes when using [RuntimeInitializeOnLoadMethod] attribute
Steps to reproduce: 1. Open attached project "Crash.zip" 2. Make sure the active scene is "Prologue" 3. Enter Play mode Actual resu... Read more
Timer will keep running and spamming errors after exiting Play mode
To reproduce: 1. Download attached project "Lemon Stand.zip" and open in Unity 2. Open "Lemon Stand" scene 3. Enter Play mode 4. Ob... Read more
Color Artifacts appear with compressed lightmaps
Steps for reproduction: 1) Download and open the project below 2) Open the scene `t1` 3) Ensure that `Compress Lightmaps` is enabled... Read more
WASM build of game crashes with overflow error, asm version does not
To reproduce: 1) Open attached project 2) Make sure WebAssembly option is selected 3) Build and run it 4) Start the game by click sp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected