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Crash on android device with specific script on IL2CPP build
Steps to reproduce: 1. Open attached project from OC link 2. Build with IL2CPP for android and run on device 3. Press button to inst... Read more
Animator not resetting back to written defaults
To reproduce: 1) Open attached project and scene 2) Play it 3) Click Change State to double the size of cube 4) Click Toggle Over Ti... Read more
Editor is crashing or throwing the System.Runtime.InteropServices.COMExc...
Steps to reproduce: 1. Open the attached project 2. Open the MainScene.unity scene 3. Navigate to Window > Holographic Emulation and... Read more
TreeView rows break when thicker height line is unfolded before thinner ...
Reproduction steps: 1. Download project "Maintainer Unity 2017.3.zip" and open in Unity 2. In the "Maintainer" tab press "Scan proje... Read more
Changes to object selection do not invalidate Redo action
To reproduce: 1) Open attached project and scene (You can easily create the scene with two cubes from scratch, but this would ensure... Read more
[Android] GPU Instancing not supported on Adreno GPU's that support ONLY...
https://unity3d.com/unity/beta/unity5.5.0b6 Graphics: GPU Instancing: Added support for Android with OpenGL ES 3.0 or newer. Note ... Read more
[Video Player][Windows] Specific 4K/h264 Video Clip is playing with lag ...
How to reproduce: 1. Open the attached "VideoPlayerBug2" project and "Repro" scene 2. Enter playmode, video clip should be played E... Read more
When leaving play mode error Assertion failed on expression: 'm_CurrentE...
Steps to reproduce: 1. Download 975044_repro.zip and open "test" scene 2. Enter play mode 3. Double click on here message in Console... Read more
[Timeline] Changes in inline curve editor aren't applied immediately for...
Steps to reproduce: 1. Open attached “CurveEdit.zip” Unity project 2. Open “Test” scene 3. Select “Director” object in Hierarchy 4. ... Read more
[2D] No warning to user when a sprite in both master and variant atlases...
After clarification with Kuan, the issue now is that: When a master and variant atlas are both "Include in Build" enabled, and ther... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1