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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
2017.3.0f1
Issue ID
975844
Regression
No
Animator not resetting back to written defaults
To reproduce:
1) Open attached project and scene
2) Play it
3) Click Change State to double the size of cube
4) Click Toggle Over Time
5) Notice that it only turns off after a short delay (it first gets back to original size in an instant instead of animation, and then turn off)
6) Click it again - the cube reappears the original size as in step 2
7) Click "Change State" a few times until it is again 2x the original size (should require three clicks - it will first get smaller, and then return back to original and 2x size)
8) Click Toggle On - notice it disappears instantly unlike Toggle Over Time
9) Toggle On again
Expected: The state of cube is reset again as it is toggled back on and you can "Change State" as originally (0.5x size - normal size - 2x size)
Actual: The cube returns in 2x size instead of the original state. Afterwards, the cube is stuck between two states - when you click "Change State" the following can happen instead of default animation -
a) Cube doesn't change at all (stays in 2x)
b) Cube shifts from 2x to 1x
c) Cube shifts from 1x to 2x
d) Cube instantly scales into 1x and then gets resized into 2x
Reproduced in 2017.1.0f3, 2017.3.0f1, 2018.1.0a7
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