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[HDRP] Editor freezes on changing Sky Reflection Size to Sky Resolution ...
Editor freezes on changing Sky Reflection Size to Sky Resolution 4096 in Lighting under HDRP Quality settings. Steps to repro: 1. C... Read more
[UI Toolkit] FocusEvent is never called when using RegisterCallback on U...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Game View, select a ra... Read more
[Shader Graph] Graph Settings window loses focus on expanding Universal ...
Graph Settings window closes and Node Settings window opens up on expanding/closing Universal dropdown when property selected in Bla... Read more
[URP] NullReferenceException error is thrown on undoing after removing "...
NullReferenceException error is thrown on undoing after removing "New Render Objects" in CustomForwardRendererData. Steps to repro:... Read more
[macOS] Shader Graph shader is not displayed when running a build
Reproduction steps: 1. Open the user's attached project 2. Open scene "Test Scene" 3. Go to File > Build Settings... 4. Press "Add O... Read more
DS4 connected via DualShock4 wireless adaptor not working with Input System
How to reproduce: 1. create new project with Input System 2. open Gamepad visualizer or the input debugger 3. Try to use the DS4 con... Read more
[2D] Sprite Library blending float values have to match exactly for the ...
Reproduction steps: 1. Open the project in "2021.1.zip" 2. Open SampleScene and enter play mode 3. Inspect the blend value Expected... Read more
[DOTS][Android] Memory related errors are thrown and the build fails whe...
Steps to reproduce: 1. Open the project "Project 2" from the attached link 2. Switch the platform to Android 3. Navigate to the Proj... Read more
Editor crashes while building when Resources folder contains prefab with...
Reproduction steps: 1. Open the attached project 2. Build the project Expected result: build completes successfully Actual result: ... Read more
"This MeshCollider requires the mesh to be marked as readable" error doe...
Reproduction steps: 1. Open attached project "MeshMessage.zip" and scene "SampleScene" 2. Build and Run Windows Development Build 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setBuffersGeometry+4) when the Vulkan Graphics API is used
- Event handlers are preventing operations when trying to copy or paste HTML text in the WebGL Player
- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject
- An added component is being removed form the prefab when reimporting the prefab