Search Issue Tracker

1
votes
Won't Fix

[Android][IL2CPP] Unsafe code crashes IL2CPP Release App with signal 7 (...

Scripting

-

Sep 05, 2018

-

Version/s: 2018.2.6f1

Steps to reproduce:1. Open user attached project2. Build & Run on Android device3. Observe that running a logcat signal 7 (SIGBU... Read more

0
votes
Duplicate

[Backend][Improved Prefabs] Reference to prefab asset is lost during imp...

Scene Management

-

Sep 07, 2018

-

Version/s: 2018.3.0a12

Build regression (issue was fixed before) Steps:1. Import attached "FirstItemIssue" unitypackage2. Open "ForTest" scene3. Select "pi... Read more

0
votes
Fixed

[Regression][Beta 1] Canvas element transform becomes NaN when importing...

uGUI

-

Sep 07, 2018

-

Version/s: 2018.3.0b1

[Regression] Canvas element transform becomes NaN Steps to reproduce:1. Open attached project2. Inspect transforms of canvas element... Read more

0
votes
Fixed

[OpenGLES][iOS][Android] Built project RGBA16 format textures are conver...

Mobile Graphics

-

Sep 04, 2018

-

Version/s: 2018.1.0f2

Steps to reproduce:1. Open user attached project2. Build & Run on mobile device3. Check the texture format (Xcode - Capture GPU ... Read more

0
votes
Fixed

Unity crashes on "UnsafeUtility_CUSTOM_CopyObjectAddressToPtr" when usin...

Scripting

-

Sep 04, 2018

-

Version/s: 2018.2.4f1

Repro steps:1. Open user attached project2. Open scene "SampleScene"3. Enter Play Mode4. Press the button at the top left corner of ... Read more

0
votes
By Design

VR LWRP is set to linear color space, which is not supported on all andr...

XR SDK

-

Sep 07, 2018

-

Version/s:

Steps to reproduce:- Create a new project in 2018.3.0b1 with the VR LWRP template Expected:Settings->Player->Other Settings-&g... Read more

0
votes
Fixed

[Terrain] Brush GUI is not being drawn for built-in Stamp Terrain Tool

Terrain

-

Sep 08, 2018

-

Version/s: 2018.3

GUI for the built-in Terrain Stamp tool isn't drawn at all. You have to then go to another Tool and change the brush, brush size, et... Read more

0
votes
Fixed

[Terrain] Quantization of brush preview

Terrain

-

Sep 08, 2018

-

Version/s: 2018.3

The brush preview and mesh preview are quantized and end up not matching the actual modification to the heightmap Read more

0
votes
Fixed

[Terrain] Small brush sizes cause the brush preview texture to tile

Terrain

-

Sep 08, 2018

-

Version/s: 2018.3

Small brush sizes cause the brush preview to tile. Brush preview should not be tiling Read more

1
votes
Fixed

[LWRP/VRLW] On Android and iOS, UI images transparency doesn't work

Graphics - General

-

Sep 07, 2018

-

Version/s: 2018.2.0a1

How to reproduce:- Open the attached project- Switch to Android or iOS build platform- "Build and Run" to a device Expected:The imag... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.