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useProjectSettings does not generate report until Auto Generate Report i...
Steps to reproduce: Unzip attached project Run it using these command line parameters "-enableCodeCoverage -covergeOptions useProjec... Read more
Documentation for useProjectSettings references incorrect Settings.json ...
[https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html] useProjectSettings option sta... Read more
Crash on MergePrefabChanges when opening scenes
Reproduction steps:1. Open the attached user's project ("Or..Client.zip")2. Select UniCorn -> Scenes Window -> WorldScene Expe... Read more
[Editor] When trying to move the selected editor window to a second moni...
Steps to reproduce:1. Open the attached user's project "Multi_Monitor_Docking_Bug.zip"2. Select the ReproLayout under the Layouts dr... Read more
[Addressables] "Cannot set a redirect limit higher than 128 redirects" e...
Reproduction steps:1. Open the “RedirectLimitStripped“ project2. Open the “SampleScene” scene3. Enable Hosting (Window > Asset Ma... Read more
[iOS] “Screen.orientation” returns wrong orientation when rotating a device
How to reproduce:1. Build And Run the attached “ScreenOrientation.zip” project on an iOS device2. Hold the device in portrait orient... Read more
The dropdown will not close when clicked outside of it
How to reproduce:1. Open the attached project “TestDropdown.zip”2. Enter Play Mode3. Click on the dropdown in the Game view4. Click ... Read more
Large Prefab size when it contains URP Light2D Field Overrides
Reproduction steps:1. Open the attached “Repro“ project2. Open and observe the “Assets/Prefabs/PrefabVariant.prefab” Prefab3. Right-... Read more
Transparents do not reflect the Terrain's painted Trees when Mixed Traci...
Reproduction steps:1. Open the attached “MixedTracingRepro.zip“ project2. Open the “OutdoorsScene” scene3. Observe the reflection of... Read more
[HDRP] Crash when renaming a Custom Pass immediately after adding it to ...
Steps to reproduce:1. Open any HDRP project2. Create a Custom Pass Volume (RMB in the Hierarchy>Volume>Custom Pass)3. Add an O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor