Search Issue Tracker
Fixed
Fixed in 1.21.14
Votes
0
Found in [Package]
1.21.10
Issue ID
ADDR-3352
Regression
Yes
[Addressables] "Cannot set a redirect limit higher than 128 redirects" errors are logged when Hosting is enabled and HttpRedirectLimit is -1
Reproduction steps:
1. Open the “RedirectLimitStripped“ project
2. Open the “SampleScene” scene
3. Enable Hosting (Window > Asset Management > Addressables > Hosting)
4. Build Addressables Groups using the Default Build Script (Window > Asset Management > Addressables > Groups)
5. Ensure Use Existing Build is selected as the Play Mode Script
6. Enter Play Mode and observe the Console
Expected result: “RedirectLimit: 0” is logged without errors
Actual result: “RedirectLimit: 255“ is logged with “Cannot set a redirect limit higher than 128 redirects“ errors
Reproduced in: 1.21.3, 1.21.10 (2020.3.47f1)
Not reproduced in: 1.21.2 (2020.3.47f1), 1.21.10 (2021.1.0a1, 2021.3.23f1)
Could not test in: 1.21.10 (2022.2.16f1, 2023.1.0b13, 2023.2.0a11) (after reproduction steps the Editor freezes and silently crashes)
Reproduced using: macOS 13.2.1 (Intel), Windows 10 (by the reporter)
Notes:
1. Seems to affect only 2020.3
2. HttpRedirectLimit value can be observed in Inspector when selecting Packed Assets in Addressables Groups
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment