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0
votes
Not Reproducible

ScreenCapture.CaptureScreenshotAsTexture(ScreenCapture.StereoScreenCaptu...

XR SDK

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Sep 05, 2018

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Version/s: 2018.3.0a8

when using ScreenCapture.CaptureScreenshotAsTexture(ScreenCapture.StereoScreenCaptureMode.BothEyes) there's only a single view in th... Read more

0
votes
Fixed

[OnGUI] Editor hierarchy and Project windows have red text sometimes

uGUI

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Sep 06, 2018

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Version/s: 2018.3.0b1

Repro Steps:- Open this project or start your own project- I have the Tile Palette and the console window tabs selected, which cause... Read more

0
votes
Fixed

[IL2CPP] Assertion error being fired when setting FieldInfo.SetValue to ...

IL2CPP

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Sep 05, 2018

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Version/s: 2018.2.6f1

Steps to reproduce:1. Download attached project2. Switch platform to Standalone3. Build project on IL2CPP backend Expected results: ... Read more

0
votes
Fixed

After completing Standalone VS solution build Unity doesn't open build l...

Windows

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Sep 06, 2018

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Version/s: 2018.3.0b1

Steps to reproduce:1. Create new project2. Open build setting window3. Enable Create Visual Studio Solution option on the Standalone... Read more

0
votes
Fixed

Mesh Optimization is disabled on meshes with more than 30000 vertices

Graphics - General

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Sep 04, 2018

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Version/s: 2017.3.0a5, 2018.2.2f1

To reproduce:1. Open the QA's attached project2. Select the FBX model in the Assets folder and enable Mesh Optimization3. Open the "... Read more

0
votes
Fixed

Adaptive tile mode Sprites are not sorted by their Pivot Point

2D

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Sep 03, 2018

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Version/s: 2018.2.6f1

How to reproduce:1. Open the user-submitted project2. Go to Edit -> Settings -> Graphics and observe the Transparency Sort Axi... Read more

0
votes
Fixed

[macOS] Close window (CMD+W) option doesn't work on any of the Editor wi...

Themes

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Sep 06, 2018

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Version/s: 2018.3.0b1

Steps to reproduce: 1. Open any Unity project2. Open 'Build Settings' window (or any other window)3. Try to close it by clicking CMD... Read more

0
votes
Won't Fix

[Metal] [iOS] Blitting MSAA RT into non-MSSA RT corrupts the RT using ol...

Mobile

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Aug 29, 2018

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Version/s: 5.6.1p1

Reproduction steps:1. Open the attached project.2. Build and run it on an A8 or older SoC iOS device. Actual behavior (Screenshots a... Read more

0
votes
Postponed

[Enlighten] Baked emissive materials do not contribute to GI if a mesh i...

Progressive Lightmapper

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Sep 05, 2018

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Version/s: 2018.3.0a11

Steps to reproduce: 1. Download the attached project and open the EnlightenTest01 scene (Assets > Scenes > TestScenes)2. Navig... Read more

0
votes
Not Reproducible

Unity crashes when changing the value of a variable affecting the materi...

Terrain

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Sep 05, 2018

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Version/s: 2018.2.5f1

How to reproduce:1. Download user's attached project "MyTechLight.zip"2. You will see the HighBlend window opened as shown in the at... Read more

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