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ListView elements don’t have any effect when setting "reorderable" to "f...
How to reproduce:1. Open the user’s attached “ListViewBug.zip” project2. In the Hierarchy, select “Directional Light” GameObject3. O... Read more
Addressables take longer to load when using Safari
How to reproduce:1. Change the Default Browser of your OS into anything other than “Safari”2. Open the user-attached “resourcesVsAdd... Read more
Simulator view resolution doesn’t match the simulated device resolution ...
How to reproduce:1. Create a new project2. Open the Game window3. In the view dropdown menu, select “Simulator”4. Observe the view E... Read more
"My Assets" tab is unselectable / doesn't load
How to reproduce:1. Create and open a new project2. Open the Package Manager window (Window → Package Manager)3. Select the “My Asse... Read more
[HDRP] Shader warnings are thrown in the Console window when switching t...
How to reproduce:1. Create a new project using 3D Sample Scene (HDRP) Template2. Go to File > Build Settings and switch to Androi... Read more
[URP] "URP Sample Buffer" node does not unpack Accurate GBuffer normals ...
Reproduction steps:1. Open the attached project "URPSampleBuffer_Issue.zip" issue2. Open "SampleScene"3. Make sure the active URP re... Read more
Opening Culling mask dropdown list throws IndexOutOfRangExceptions if al...
How to reproduce:1. Download the attached project2. Select "Directional Light" in the Hierarchy window3. In the Inspector window, ex... Read more
[OpenGL][Android][Entities] Entities are not displayed in a build when u...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Step9.unity“ scene3. Click File > Build > Androi... Read more
Material is not rendered properly in Material Preview when "Probe Volume...
Reproduction steps:1. Open the attached “Test Project” project2. Select “Assets/SampleSceneAssets/Materials/ConcreteMatteGrey_Mat“ M... Read more
[URP] Opaque shuriken particles get incorrect motion vectors when the pa...
Reproduction steps:1. Open the attached project "OpaqueParticleMotionVectorRepro.7z"2. Open "SampleScene"3. Enter PlayMode Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor