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[IL2CPP] App crash after Game Center login
1. Open attached project "repro_664909-ill2cppsociallogin"2. Build to iOS3. App will crash after local user login on Game Center Read more
[SpriteEditor] Multiple sprites aren't sliced correctly when sprites are...
To reproduce:1. Open attached project2. Open test scene3. Open scene view4. Select player5. Move player up or down6. Notice that lin... Read more
[iOS] Crashes on HandHeld.Play when default orientation is not Auto Rota...
To Reproduce: 1. Open the project 'case_663598-test_project.zip' attached to the post.2. Make sure that default orientation is set t... Read more
Surface shader with alpha blending and custom lighting function does not...
To reproduce:1. Open attached project2. Open SparkStar scene3. Press play4. Notice BillboardStar is not visible (the shader needs a ... Read more
Project Browser - Support text description with a screen shot
Maybe it would be a help for user to support the following part of the text with a screen shot, so user knows exactly how to change ... Read more
Image for adding Tags needs to be updated in manual page
Editor/Data/Documentation/en/Manual/Tags.html - the image in the "Applying a tag" section is really ancient and needs an update Read more
[AssetImport] Upon a project in Unity errors are shown concerning UnityE...
To reproduce:(Warning) Timestamps (123) and assets (121) maps out of sync.(Error) Asset '/Applications/Unity/Unity.app/Contents/Unit... Read more
Building Asset Bundles causes compile errors in scripts using System.IO....
Steps to reproduce this issue: -Open the attached project-Open the coffeeIpsum scene.-Press play-The debug log should read the text ... Read more
Screen shots need to be updated on "Game Object-Component Relationship" ...
Screen shots need to be updated on Game Object-Component Relationship documentation page Please see the following documentation link... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing