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0
votes
Fixed

[RotationBySpeed, SizeBySpeed] Should have "speed range" disabled in the...

Shuriken

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Mar 01, 2016

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Version/s: 5.3.3p2

The "by speed" modules (rotation by speed, size by speed, etc.) are not affected by "speed range" and as such should have it disable... Read more

0
votes
Won't Fix

[Android][iOS]uGUI button is clicked upon onClick event even if a new sc...

Android

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Dec 17, 2015

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Version/s: 5.3.0f4

Reproduction steps: 1) Import users submitted project and build for android 2) Click on upper button and then press down and hold th... Read more

0
votes
Fixed

[UWP] StoreLogo.png name is used instead of StoreLogo.scale-100.png

Windows Store Apps

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Mar 01, 2016

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Version/s: 5.3.3p2

StoreLogo.png name is used instead of StoreLogo.scale-100.png. This gives an error in Visual Studio and the asset isn't included Fu... Read more

0
votes
Fixed

Link to purchase Unity Pro is broken from License management window

License

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Mar 02, 2016

-

Version/s:

Steps to reproduce: 1. Launch Editor 2. Go to Unity / Manage License 3. Attempt to activate Personal Edition 4. Select that your com... Read more

0
votes
Fixed

No error message when serial is incomplete / has wrong format

License

-

Mar 02, 2016

-

Version/s:

Steps to reproduce: 1. Launch Unity Editor 2. Attempt to activate Unity Professional edition 3. Enter incorrect serial (put a dash a... Read more

1
votes
Not Reproducible

UI elements flicker with rendertexture, when moving one UI element

UI

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Feb 24, 2016

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Version/s: 5.2.4f1

To reproduce: 1) Open the attached project 2) Run it in the editor, notice that UI elements flickers Read more

9
votes
Fixed

[UNET] SyncListStruct is not synchronized after reconnection

Networking

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Feb 29, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1) open users attached project 2) build and run as host 3) press key '1' several times 4) join as client from ed... Read more

0
votes
By Design

[Mesh] Normals changes when mesh is imported and rendered in Unity

Graphics - General

-

Feb 26, 2016

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Version/s: 5.3.3f1

Reproduction steps 1. Open attached project. 2. Open and play "scenes > main" scene. 3. Notice the black eyelids on the "leprechaun"... Read more

2
votes
Fixed

[WebGL] UnityWebRequest.downloadProgress always returns 0 in WebGL

WebGL

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Feb 29, 2016

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Version/s: 5.3.2p3

Reproduction steps: 1) Build attached project for WebGL and run 2) Click on "Start download". --- Progress (printed in the upper lef... Read more

8
votes
Fixed

[PrecomputedRealtime][Build] Objects are overexposed if scene is loaded ...

Global Illumination

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Mar 01, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project "Lights.zip" 2. Open scene "B" 3. In Lighting tab make sure that Precomputed Realtime ... Read more

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