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0
votes
Fixed

[iOS][Metal] Black screen in the ResizedView project from the native sam...

iOS

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May 25, 2017

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Version/s: 2017.2.0a1

To Reproduce: 1. Build and run the attached project on iOS with Metal.2. Observe that the screen is black and auto rotation doesen't... Read more

1
votes
Fixed

Rec mode is broken

Animation

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Oct 09, 2019

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Version/s: 2020.1.0a9

Editing the transform of a GO in the scene window, while in Record mode in Animation Window OR Timeline, no longer creates keys.(Not... Read more

0
votes
Won't Fix

Modifying ints with short ranges via property name in Inspector leads to...

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Oct 02, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.22f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a3

Steps to reproduce: Open a Unity project Add a new GameObject to the scene (GameObject > Create Empty) Add the attached IntInspec... Read more

1
votes
Fixed

[HDRP][XR] Only 1 eye is rendered when Single Pass Instanced and TAA Pos...

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Apr 07, 2023

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Version/s: 2021.3.22f1, 2022.2.14f1, 2023.1.0b12, 2023.2.0a10, 2023.3.0a3, 6000.0.0b11

Steps to reproduce:1. Open the attached user's project "2023-beta-test.zip"2. Make sure that TAA Post Sharpen is selected under the ... Read more

0
votes
Won't Fix

[iOS] Mysterious characters such as \343 and \201 appear when concatenat...

iOS

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Jul 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "testJapaneseText.zip" project and open in Unity2. Open "MainScene" scene3. Build for iOS4. Deplo... Read more

0
votes
Fixed

[Android] SplashScreenRenderer constantly being counted in Profiler

Mobile

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May 02, 2017

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Version/s: 5.6.0p3

Steps to reproduce: 1) Create a new project and open in Unity2) Switch platform to Android3) Enable Development Build and Autoconnec... Read more

0
votes
Won't Fix

[Post-Processing] Effects do not display when Postprocessing profile rea...

Package: PostProcessing

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Mar 27, 2020

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Version/s: 2.3.0, 2.2.2, 2.1.7

Post-Processing effects do not display when Postprocessing profile reassign after resetting "Post-process Volume" component Steps to... Read more

0
votes
Fixed

Editor Crashes when assigning an SRP asset which calls a Cull method wit...

URP Features

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Feb 09, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached project named "Case_1218248"2. Open Project Settings -> Graphics and set the used SRP asset... Read more

0
votes
Fixed

Material Inspector UI - Tooltip

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Feb 02, 2024

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Version/s: 2023.3.0b3, 6000.0.37f1, 7000.0.0a1

!image-2024-02-02-12-07-39-798.png|width=1142,height=415! Read more

1
votes
Won't Fix

[Scriptable Build Pipeline] Scene bundle is not rebuilt when TypeTree ch...

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Mar 24, 2023

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Version/s: 2020.3.46f1, 2021.3.23f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

How to reproduce:1. Open the attached project “TestDisableTypeTreeAndTypeHash1.zip“2. Click Tools/Clean Build Cache3. Click Tools/Bu... Read more

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