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Unset attribute in preset importer causes same attribute in imported ass...
How to reproduce:1. Open the user-attached “TestOfRegression-2022.zip”2. Select the “test.sprite” Asset in the Project window3. Sele... Read more
A fatal error pop-up appears when opening a project that has files being...
Reproduction steps:1. Open the attached “repro-project“2. Observe the pop-up Reproducible with: 2021.3.23f1Not reproducible with: 20... Read more
GC Alloc every frame when using Addressables
Reproduction steps:1. Open the attached project “AddressablesBug”2. Enter Play mode3. Open the Profiler window and select a frame in... Read more
[Addressables] Binary catalog is much larger than the old .json catalog
How to reproduce:1. Open the attached project “TestBinaryCatalog3.zip“2. Make sure Addressables 1.21.2 is installed3. Build Addressa... Read more
FPS momentarily significantly decreases when selecting a large area of a...
How to reproduce:1. Open the project “tilemap_performance_repo.zip“2. Open the “SampleScene“ scene3. Enter Play mode4. Select a larg... Read more
[Entities Graphics] RenderPipelineManager.DoRenderLoop_Internal() has sl...
How to reproduce:1. Open the attached “IN-35920” project2. In the File → Build Settings check Development Build and Autoconnect Prof... Read more
The effect of changing the time on RootMotion isn't eliminated when call...
How to reproduce:1. Open the attached project “Repro.zip“2. Open the "AnimSetTimeTest" Scene3. Enter the Play Mode4. Click the "SetT... Read more
Motion Vectors are incorrect for terrain mesh when it doesn't use a defa...
URP Motion Vector Pass is outputting incorrect, constant values when Terrain is rendered. Reproduction- Open a MV test project in UR... Read more
Crash on UnpackAllPrefabInstances when building a project
Reproduction steps:1. Open the attached “repro-project“2. Build the project3. Observe the crash Reproducible with: 2021.2.4f1, 2021.... Read more
"Create Prefab Variant?" dialog is shown when creating a Prefab
How to reproduce:1. Open the attached project "fbx-prefab-issue_2022-2-8f1.zip"2. Drag and drop Assets/SampleModel.fbx to the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor