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Pressing 'Select All' in Assembly Definition breaks it (because it has b...
To reproduce: 1) Create new project 2) Create Assembly Definition 3) Select it and click "Select All" and apply 4) Deselect and sele... Read more
Hit structure returned by method Collider2D.Distance is wrong (values ar...
How to reproduce: 1. Open the "DistanceBug.zip" project 2. Open the "Scene" scene. 3. Press Play and watch the console. Actual resu... Read more
Remaining lifetime of particles is non-zero when particles are given ran...
Reproduction steps: 1. Open the attached project "testing972662.zip"; 2. Open the demo scene; 3. Enter a play mode; 4. Observe the r... Read more
[Android] Application crashes on Android 8.0 when playing Google Interst...
How to reproduce: 1. Open the attached project "Test" 2. Go to File --> Build & Run and deploy to device 3. Click Load Interstitial ... Read more
Issues with sprite animation rendering in 2018.1.0a6
Animation added to an empty game object seem to set the sprite renderer incorrectly. Sprites will not appear until the game is in pl... Read more
Player hangs and crashes on initializing dbghelp.dll after launching Sta...
Steps to repro: 1. Open attached project and 'PlayThis' scene; 2. Build and Run the scene to the Standalone Player; 3. Click 'Play'... Read more
Memory allocation if a big Animation Clip is used in project
How to reproduce: 1. Open the attached project 2. Try to open "test_UnityChan" scene Actual result: Unity freezes, then crashes wit... Read more
Invalid vertex array when calling Sprite.OverrideGeometry
How to reproduce: 1. Download attached project file ant open "Example" Scene 2. Check the console for errors. Running the scene is n... Read more
Log Message SPAM When Hololens is connected via Holographic Emulation to...
Steps to reproduce: 1. Open the attached project 2. Open the main.unity scene 3. In Player Settings, enable Virtual Reality Support ... Read more
[Controller][Gamepad][Input][Mac] Game launcher input tab does not allow...
Reproduction steps: 1. Create new project 2. Build and Run for standalone 3. Open Input tab on game launcher 4. Double click on any ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object