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[Vuforia] Virtual button's Y transform or scale can't be changed when ad...
To reproduce: 1. Open project, found in owncloud https://oc.unity3d.com/index.php/s/0CQo6c7fvCZsb3Z 2. In Hierarchy window, select i... Read more
[Vuforia] 3D objects get corrupted when removing mesh renderer of virtua...
To reproduce: 1. Open project, found in owncloud https://oc.unity3d.com/index.php/s/0CQo6c7fvCZsb3Z 2. In Hierarchy window, select i... Read more
Unity crashes at TransformChangeDispatch::QueueTransformChangeIfHasChang...
How to reproduce: 1. Open given Unity project 2. Add LinearPlatformerMover script to any game object (e.g Toon Knight) --two game ob... Read more
Close and Toggle buttons are not working in the 'Draggable panel' scene ...
Environment: Windows 10 Unity 2018.1.0.a7 What happened The toggle/close button in the draggable panel scene doesn't work. Step... Read more
[Android] Having android:icon="@drawable/app_icon" AndroidManifest.xml c...
If one uses AndroidManifest.xml file in the project, which was created with older version (2017.3 and below) and has "android:icon=... Read more
Opening new projects on Mac results in "Unable to parse YAML file: [mapp...
Opening new projects on Mac results in "Unable to parse YAML file: [mapping values are not allowed in this conext] at line 1" Does ... Read more
[UI] Color encoding of scene view is broken in Linear color space
Steps for reproduction: 1) Download the package below and import it to a new project 2) Open scene 's3' 3) Bake the scene 4) Compar... Read more
[Android] "Exception: JNI: Init'd AndroidJavaClass with null ptr!" error...
"Exception: JNI: Init'd AndroidJavaClass with null ptr!" error means that you're using AndroidJavaClass in editor, which is only a... Read more
[Editor] Highlighter stops working if no component selected.
When you try to highlight a component that is not attached to the selected gameobject,or when you try to run highlighter without sel... Read more
Dynamic Mesh building with NavMeshSurfaces with different area types: ar...
Steps to reproduce: 1. Open user attached project 2. Open scene "demoDynamicNavMeshBuilding" 3. Notice that game object "Section1" h... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion