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Most Activity
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1
votes
Fixed

Enabling Optimize Mesh Data results into Paint Details having a "sliding...

Terrain

-

Jun 15, 2017

-

Version/s: 5.6.1f1

How to reproduce: 1. Open the attached users "TerrainDetailsSliding" project 2. Open "Scene" scene and observe how the wind setting... Read more

1
votes
Fixed

Prefab's children change order when extra child object is added to prefa...

Scene Management

-

Jun 15, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open project attached by the user 2. Open scene "scene" if not opened 3. In hierarchy window select game object "P... Read more

1
votes
Won't Fix

SetPass information in Stats window does not update when Frame Debug is ...

Scene/Game View

-

Jun 14, 2017

-

Version/s: 5.6.0p3

Reproduction steps: 1. Open the attached "StatisticsWindow.zip" project; 2. Enter Play mode; 3. Enable Frame Debug; 4. Click on Canv... Read more

0
votes
Fixed

[Win] Disabling all occurrances of OnAudioFilterRead cause Unity to free...

CodeEditors

-

Jun 07, 2017

-

Version/s: 5.6.1p2

Steps to reproduce: 1. Open user attached project (AudioFilterBug) 2. Play the scene 3. Disable both "AudioSource" objects 4. Open "... Read more

0
votes
Fixed

Animantion events does not trigger if animation has less than two frames

Animation

-

Jun 15, 2017

-

Version/s: 2017.2.0a3

If animation has less than two keyframes, events will not be triggered. Using one keyframe also does not work. To reproduce: 1. Ope... Read more

7
votes
Fixed

[macOS10.13] MonoDevelop doesn't start

Scripting

-

Jun 15, 2017

-

Version/s: 5.6.1x

Reproduction steps: 1. Open MonoDevelop. 2. MonoDevelop crashes. Reproduced with: 5.5.4f1, 2017.1.0b9 Note: Crash log attached(4:2... Read more

1
votes
Fixed

C# script properties are not blended during animation transitions when c...

Animation

-

Jun 14, 2017

-

Version/s: 5.6.1f1

C# script properties are not blended during animation transitions when clips are runtime changed on an OverrideController To reprod... Read more

0
votes
Won't Fix

[OcclusionCulling] When scene isnt saved baking fails without decent error

Camera

-

Jun 15, 2017

-

Version/s: 2017.1.0b10

When trying to bake occlusion in an unsaved scene, Unity gives the error 'No Asset Directory' which is missleading, also it looks to... Read more

0
votes
Won't Fix

Copied library folder inside of assets folder, tried opening that projec...

Asset and Scene Management

-

Jun 15, 2017

-

Version/s: 2017.2.0a4

To reproduce: 1. Create new project. 2. Copy its library to assets folder 3. Open that project. crash on Object::GetInstanceID ... Read more

0
votes
Fixed

DrawMeshInstancedIndirect should validate arguments ComputeBuffer size/l...

Graphics - General

-

Jun 02, 2017

-

Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by the user (DrawMeshInstancedIndirectBug.zip) 2. Enter Play mode 3. Observe the Game v... Read more

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