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Docs are missing for Tilemap components
None of the Tilemap components have docs associated with them. If you have the docs installed, none of the components show a link to... Read more
WebGL Player does not play videos
Unable to play videos when I built the WebGL player. To reproduce: 1. Download attached project 2. Open 'WebMovie' scene 3. Verify ... Read more
[AppleTV] AppleTV builds fail to pass asset validation due to 2x image a...
Steps to reproduce: 1. Open attached project 2. Switch to AppleTV 3. Build the project 4. Open the generated Xcode project 5. Archi... Read more
Playable Director component is missing a link to docs
The Playable Director component is currently missing a link to the docs when viewed in the inspector Tested in 2017.2.0f3, 2017.3.0... Read more
[.NET 4.6][macOS] Native code callbacks from separate thread crash Unity...
Steps to reproduce: 1) Open the attached project. 2) Open Scene.unity. 3) Enter play mode. 4) Exit play mode. 5) Enter play mode. U... Read more
Views added to unityplayeractivity are not visible once the keyboard is up
Steps to reproduce: 1. Open attached project 2. "New Unity Project.zip" 3. Build and run on android 4. On the device press "Show" to... Read more
[DownloadAsstant] [Mac] Visual studio for Mac is always selected in com...
To repro: 0. Make sure you have Visual Studio for Mac installed (in /Applications/Visual Studio). 1. Run 2018.1.0a6 DownloadAssist... Read more
The Adam Asset store model shows a Biped warning
Steps to reproduce: 1. Open a new project 2. Import attached Adam model (it's a lot smaller than downloading the whole thing) 3. Sel... Read more
When a class inherits from StateMachineBehaviour into a DLL, Unity does ...
Steps to reproduce: 1. Extract the attached archive into a folder 2. Open the Visual Studio solution located at DLLTest/DLLTest.sln ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.