Search Issue Tracker
Fixed in 2017.2.0f3
Fixed in 5.6.X, 2017.1.X, 2017.2.X, 2017.3.X, 2018.1.X
Votes
0
Found in
2017.3.0b10
Issue ID
972927
Regression
Yes
[AppleTV] AppleTV builds fail to pass asset validation due to 2x image assets in 'AppIcon - Large' when submitting to App Store
Steps to reproduce:
1. Open attached project
2. Switch to AppleTV
3. Build the project
4. Open the generated Xcode project
5. Archive the project and try to Upload it to App Store (to do this you will need an App ID set up to work with tvOS App Store distribution provisioning profile)
6. The game fails asset validation with an error:
ERROR ITMS-90718: "Invalid Image Asset. The App Store Icon must only contain an image with size (1280pt x 768pt @1x). Refer to https://developer.apple.com/tvos/human-interface-guidelines/icons-and-images/app-icon for more information"
Workaround: Delete 2x image assets from 'AppIcon - Large' in the generated Xcode project.
Reproduced with: 2017.2.0f3, 2017.3.0b10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
- "Assertion failed on expression" error occurs when multiple Animation Components are instantiated after changing the Culling Type
- MacOS persistentDataPath uses old path when built compared to Editor Play mode
- Crash on RaiseException when entering Play Mode in a specific project
Add comment