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Crash on "DirectorManager::ExecuteStage" when an animation key tries to ...
Reproduction steps: 1. Open attached project. 2. Open and play "Scenes > AnimationCrash" scene. 3. Unity crashes with: 0x0000000140... Read more
AnimationMixerPlayable does not play more than 2 clips
Reproduction steps: 1. Open the attached project 2. Open scene CrashAnimation 3. Play 4. Press the button "Play animation" 5. Notice... Read more
LateUpdate doesn't override Color value set by Animator
LateUpdate doesn't override Color value set by Animator According to the information from unity employee in this topic http://forum... Read more
[Audio] Mac Editor crashes after calling AudioSource.GetCustomCurve
Steps to reproduce: 1) open user's attached project 2) play scene 'ReproScene' 3) wait for a few seconds - crash Read more
Corrupted vertex index references in prefab'ed meshes
How to reproduce: 1. Create a new project with Unity 5.4 2. Open Assets Store and find "3D Cartoon Level Pack Vol 1" 3. Import it 4... Read more
[SceneManagement] AsyncOperation.priority does not work for LoadSceneAsync
Steps to reproduce: 1. Open users attached project 2. play scene "SmallScene11" 3. press button "Preload BigScene" 4. press button "... Read more
Auto Lightmaps rebuilding again when no changes are made in the scene wh...
Steps to reproduce: 1. Download and open the attached project "LightmapsRebuild.zip" 2. Open Scene "Scene 1" 3. Move Cube - Notice l... Read more
[Android] Unity 5.4 app crashes on startup with Android 4 devices
Reproduction steps: 1) Open new project in unity 5.4 2) Build and run for Android 4.2.2 device. Reproduced with: 5.4.0b8-5.4.0b14 ... Read more
[Multi display] Unresponsive UI in second screen with different resolution
Steps to reproduce: 1. Download and open the attached project 2. Set second monitor different resolution from monitor 1 (eg. 1366 x ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view