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Searching in Project view has a delay
To reproduce: 1. Open a new project2. Create some assets in the project3. Try searching for one of the assets4. Observe how the resu... Read more
[Android/iOS]SystemInfo.graphicsDeviceID and graphicsDeviceVendorID retu...
How to reproduce:1. Open attached "ReproId" project2. Build&Run project on Android/iOS and observe the values returned by System... Read more
[UWP] App crashes when calling UnityWebRequest.SendWebRequest() if URL c...
Steps to reproduce:1. Download attach project2. Switch platform to UWP3. Build the project4. Open VS solution5. Build project (Debug... Read more
[Windows] GUIView::GUIViewWndProc crashes when Custom Editor window is d...
To reproduce: 1. Download attached project "Editor Extension.zip" and open in Unity2. Open the Easy Editor > Home custom window a... Read more
[HDRP] Shader property has mismatching texture dimension after switching...
How to reproduce:1. Create new Unity project using "High-Definition RP" template2. In the Build Window, switch the platform to UWP E... Read more
[iOS] Home button appears after rotating the screen even if “Hide home b...
Reproduction steps:1. Create a new project;2. In the Player settings, make sure that the "Hide home button in iPhone X" checkbox is ... Read more
Tilemap - Tile is always placed in center of screen.
The first tile added from the palette in Unity 2018.3.0a10 OSX, needs to be drawn in the center of the scene. Once added you can pai... Read more
Light falloffs for realtime and mixed lights are different when both Rea...
Steps to repro: 1. Open the attached project and 'Light_Fall_Off_TestScene';2. Wait until lighting bakes;3. Press Play to enter play... Read more
WaitForEndOfFrame never returns in batchmode
Steps to reproduce:1. run tests on attached project from command line with batchmode turned on[path-to-unity]/Unity.exe -runTests -p... Read more
Exception is thrown when opening a new project "Assertion failed on expr...
An exception is thrown when opening a new project or upgrade the project "Assertion failed on expression: 'strlen(name) <= UNITY_... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab variants do not keep the values of linear drag and angular drag while upgrading the project from Unity 6000.0
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show
- Text in the Burst Inspector Left side panel overlaps/goes out of bounds when scrolling
- Multiple "Incompatible keyword states" or “Keyword state size mismatch (60 vs 59 keywords)“ Errors when opening the project