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Rigidbody.angularVelocity is constrained wrongly, use the same mass-spac...
How to reproduce:1. Open the user's attached project2. In the Hierarchy select Parent -> Cube3. Uncheck Constraint Bug Fix in the... Read more
Random Seed's tooltip of the Timeline's Control track has a typo
Repro steps:1. Open QA attached project "repro_1083618"2. Select the "Directional LightTimeline" asset in the Project Window3. Selec... Read more
Timeline's Control Track overrides the "Auto Random Seed" with the same ...
Repro steps:1. Open attached project2. Select GameObject "ToplevelParticles" in the Hierarchy and observe the Game and Scene Views3.... Read more
"Marshal.SizeOf" causes "ArgumentException" errors in IL2CPP builds
Reproduction steps: 1. Open "IL2CPPMarshalRepro.zip" project2. Open "Scene" scene3. Enter Play Mode4. See Console window output (Eve... Read more
Editor freezes and crashes after a few moments after entering Play Mode ...
Repro steps:1. Open user attached project2. Edit -> Project Settings -> Physics 2D3. Check "Use Multithreading"4. Enter Play M... Read more
Unity doesn't recognize missing assembly references when moving a script...
Repro steps:1. Open attached project2. Drag "Foo.cs" from "Assets/Scripts/Foo" to "Assets/Scripts/Bar"3. Wait for the Editor to Hot ... Read more
GUILayout.TextField and GUI.TextField don't accept any input when a stri...
Repro steps:1. Open QA attached project "repro_1082259"2. Main Menu -> MyExample -> Window3. Press on the input field4. Try to... Read more
[HDRP] Switching shading mode from wireframe to shaded changes material ...
Steps to reproduce:1. Download 1083989_repro.zip2. Open "test" scene3. Make sure that HDRP package is correctly installed4. Enter pl... Read more
ArgumentException is thrown when leaving Prefab Edit mode during Script ...
How to reproduce: 1. Open the attached "TestFor1081094.zip" project2. Select GameObject Prefab from the Assets folder3. In the Inspe... Read more
MeshTopology.Quads generates a draw call that uses 3 point patches inste...
According to Unity Documentation (https://docs.unity3d.com/ScriptReference/MeshTopology.Quads.html), MeshTopology.Quads should gener... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture