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7
votes
Fixed

Referencing UnityEditor.iOS.Extensions.Xcode throws exception after reim...

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Mar 10, 2016

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Version/s: 5.3.3p2

To reproduce1. Open attached project2. In the main menu click Assets -> Reimport all Actual behavior: error in the Console:"FileN... Read more

0
votes
Fixed

Warning displayed in the Console when opening "Burst AOT Settings" in Pl...

Package: Burst

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Apr 21, 2023

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Version/s: 1.6.6, 1.7.4, 1.8.4

Reproduction steps:1. Open the attached project “BurstAOTwarning“2. Enter Play mode3. Open Project Settings4. Select the "Burst AOT ... Read more

0
votes
Won't Fix

PlayerPrefs.GetInt throws an exception when NativeArray<T> is initialize...

Scripting

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Nov 10, 2019

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Version/s: 2019.1.0a12, 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce:1. Open the project attached by the user2. Open "NativeArrayTestScene"3. Enter Play mode4. Observe the console Ex... Read more

0
votes
Fixed

[HDRP] Volumetric clouds are synced per camera and not via a global time...

HD RP

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Jan 03, 2023

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Version/s: 2021.3.16f1, 2022.2.1f1, 2023.1.0a24, 2023.2.0a1

Repro steps :- Open attached project- Open scene called "Clouds"- Press Play- Select disabled gameobject called Camera and enable it... Read more

0
votes
Fixed

[IMGUI] Descender letters overlapped or clipped in search bar of Paramet...

IMGUI

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Sep 26, 2019

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Version/s: 2019.3.0a10, 2019.3.0b5

Descender letters like g, y, p etc overlapped or clipped in the search bar of Parameters tab inside Animator Controller. Steps to Re... Read more

0
votes
By Design

Changes in Scene triggers Mesh data optimization when building AssetBund...

Asset Bundles

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Aug 01, 2019

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Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip")2. Select AssetBundle - &gt; Build, notice the ... Read more

0
votes
Won't Fix

Undoing a Snapshot that's not visible should select the Snapshot

Audio

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Sep 20, 2016

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Version/s: 5.3.5p6

Steps to reproduce : - create an audio mixer- add another Snapshot- change the Attenuation Fader in the Master group- select another... Read more

0
votes
Won't Fix

Android: Protected graphics memory doesn't work on android device

Android

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Jul 12, 2019

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Version/s:

Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more

0
votes
Fixed

Editor crashes on "Assertion failed on expression: 'o != NULL'" when the...

Serialization

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Mar 22, 2021

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Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.2, 2021.1

Reproduction steps:1. Open the user's attached project2. Open scene "Level1"3. Set GameObject "" to active Expected result: Game obj... Read more

0
votes
Fixed

Wrong md5 hash in WebGL version

Scripting

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Feb 21, 2015

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Version/s: 5.0.0f3

Read more

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