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Using a loop pose in an animation slightly affects the mid-point of the ...
How to reproduce:1. Open the user-submitted project2. Enter Play mode3. Click on the "Bounce, with loop-pose" button and observe the... Read more
Auto Shader Stripping doesn't strip shaders passes that are not referenc...
Steps: 1. Open MingWai's project in comment2. Build a player3. Observe consoleActual: There are 2 message about Shader1 pass "s1p2",... Read more
[Android] Screen orientation mode changes for a second when the device i...
Repro steps:1. Open attached project2. Make sure that Android Player Settings -> Default Orientation is set to "Auto Rotation"3. ... Read more
[Linux editor] Symbol characters not shown/entered in Text fields
-e: when pasting a string of symbols into a UI > Text field not all of them are pasted/shown--works with Windows and OSX editor -... Read more
[LWRP] Antialiasing doesn't work at ~1x render scale with HDR turned OFF
Steps to reproduce:1. Start a project with LWRP template2. Disable Post Process Layer on Main Camera3. Select LWRP-HighQuality.asset... Read more
Reset functionality doesn't work for Skinned Mesh Renderer.
Reset functionality doesn't work for Skinned Mesh Renderer. Steps to repro for Skinned Mesh Renderer:1. Open a new project.2. Create... Read more
Script property field of prefab instance doesn't have references to pref...
Steps to reproduce: 1. Open attached project "Refs.zip"2. Open Assets/Menu/Prefabs/GuidedLesson/GuidedLessonMenus/GuidedLessonEndMen... Read more
Editor tries to compile JS files included WebGL templates
-e: see title--workaround: reopen project and the compile errors should go away--no errors in 2018.1.9, starts failing in 2018.2.0, ... Read more
[Android] Display.systemHeight and systemWidth return rendering values i...
Steps to reproduce:1. Open user attached project2. Build & Run on an Android device3. Set the app resolution to 1280x720 or 640x... Read more
Editing a "Sprite Atlas" dirties the scene, but doesn't "Check Out" the ...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Set-up the project to use Perforce VCS3. Check Out the "Townfolk-Adult-F-00... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class