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Resizing parent RectTransform when child RectTransform is selected resul...
Reproduction steps:1. Open the attached project "ui_bug.zip";2. Open the test.unity scene;3. Select "Panel 2";4. While the "Panel 2"... Read more
[VR]Editor crashes when attempting to switch SteamVR games
1. Download and open the attached project2. Make sure VR is enabled in Player settings3. Enter Playmode4. Find the GameObject "Movea... Read more
[Daydream][Android]Performance reduced by ~15 FPS in complex scenes comp...
Steps to reproduce: 1) Download attached project 'TurboButtonDaydreamPerfSample.zip' and open in Unity2) Make sure Virtual Reality S... Read more
Unity freezes when exiting play mode while custom DownloadHandlerScript ...
Steps to reproduce:1. Open the project attached2. Enter play mode3. Exit play mode before the download finishes4. Exit Unity Expecte... Read more
NullReferenceException when using a Scroll View
Steps to reproduce : - create a new Scrol View- enter Playmode and notice the errors NullReferenceException: (null)UnityEditor.Seria... Read more
[iOS] XCode always fails to build for iOS8 with any project
[iOS] XCode always fails to build for iOS8 with any project Steps to reproduce:1. Create a New project2. Build for iOS3. Build XCode... Read more
SyncVar synchronization doesn't work when the Server is started in Stand...
SyncVar synchronization doesn't work when the Server is started in Standalone. But it works when Server is in Editor How we can repr... Read more
[VR]Global Fog Image Effect is visibly moving up and down when tilting t...
Steps to reproduce:1. Download and open the attached project2. Make sure VR is enabled3. Enter Play mode and view through VR device4... Read more
[iOS] Audio stops playing when app enters Background (with NatCam plugin)
Steps to reproduce:1. Open User's attached project (Google Drive link)2. Build and Run for iOS3. On iOS device press home key (put a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant