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[Android] Object becomes brighter when GrabPass is used and Color Space ...
How to reproduce:1. Open attached Unity project2. Build scene "111" on a device3. Press "switch hdr" Expected result: Plane gets col... Read more
Model rotation gets broken when animating with a Root Motion Node set
Steps to reproduce:1. Download the latest attached project("withsetup.zip")2. Enter play mode3. Observe model animating Expected res... Read more
[Linux] GUI rendering anomaly on standalone
-e: see title and attached screenshot--works well on Windows standalone and on Linux editor -repro:--open attached project--open sce... Read more
Network Manager has increased cpu usage in linux player after upgrade to...
To reproduce:1) Open attached project2) Build for Linux3) Run it and check CPU usage in the monitor or another app Expected: 0%Actua... Read more
[Android][IL2CPP] App crashes on launch when Managed Stripping Level is ...
How to reproduce:1. Open Unity project "1084190-repro"2. Build on a device-- Notice that application crashes on launch Reproduces on... Read more
The Inspector preview window displays all LODs on a prefab simultaneousl...
How to reproduce:1. Create a new Unity project2. Import the user-submitted package(Pipe_LOD_Bug_Report_Package)3. Select the 'Pipe_D... Read more
[Android][Windows] template variable DIR_UNITYPROJECT on Windows does no...
Steps to reproduce:1. Open user attached project2. Go to Assets/Plugins/Android folder and open mainTemplate.gradle3. Observe that t... Read more
Master builds with IL2CPP take 10 times longer than in 2018.2
It happens because master builds compile generated C++ code with LTCG enables. This should be an option, rather than always be done.... Read more
[Terrain] When painting Terrain and saving project mid-paint, all change...
Repro:1. Create/open a project in 2019.12. Create new Terrain object via the Hierarchy Context Menu3. Select the Raise/Lower Height ... Read more
Fonts in editor on Windows don't fit incode combo boxes
The fonts on current trunk (2019.1.0a3) don't fit inside combo boxes and in result are cut off at the bottom. See attached screensho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it