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"ArgumentException: An item with the same key has already been added. Ke...
How to reproduce:1. Open the attached project "Timeline Error Example.zip"2. Select "Root" GameObject in the Hierarchy window Expect... Read more
[2D SG/VFX] Surface options are not shown in Output Inspector when 2D Sp...
How to reproduce: Import the attached package to URP 2D project Install VFX Graph Open VFX asset in Test folder and select Lit Quad ... Read more
Certain toolbar icons are not visible
How to reproduce:1. Open the "IN_36837" project2. Press "Tools" -> "ProBuilder" -> "ProBuilder Window"3. Press "New Shape"4. O... Read more
"MonoBehaviour.OnApplicationQuit" is still called when quitting is cance...
Reproduction steps:1. Open the “QuitStripped” project2. Open the “SampleScene” scene3. Build And Run4. Press “Make Application.wants... Read more
When adding audio clips to the ARC using drag and drop no green plus wil...
When adding audio clips to the ARC using drag and drop no green plus will appear as we are used to using a list. And sometimes it is... Read more
[HDRP] Decal Projector with layer mask "nothing" doesn't affect transpar...
Repro steps:- Open scene in attached project- In HDRP Global Settings / Frame Settings / Camera, enable / disable "Decal Layers" !im... Read more
Editor goes into a loop while importing the “UI Toolkit Sample – Dragon ...
How to reproduce:1. Create a new project2. Go to Package Manager and add the “UI Toolkit Sample – Dragon Crashers” asset [https://as... Read more
“CreateClientHandler: Exception: The method or operation is not implemen...
How to reproduce:1. Open the user’s attached “ClientMaxConnections.zip” project2. Open the “SampleScene” Scene (Assets > Scenes &... Read more
[HDRP] Shader Graph shader does not expose the Exposure weight property
Steps to reproduce:1. Open attached project "ShaderGraph.zip" and Scene "OutdoorsScene"2. In Project window, select Assets -> Sha... Read more
Texture2D.LoadRawTextureData error appears for PVR images
How to reproduce:1. Download and open the attached project2. Enter "Play" mode3. Observe the console window Expected outcome: No err... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS