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Enabling Canvas to a specific object crashes editor
To reproduce:1. Open project2. Open '01_Login' scene3. Play scene4. Click 'ENTER' -> 'ENTER' -> Home button(in right bottom co... Read more
Screen position out of view frustum Error in the Console when Camera Vie...
Steps to reproduce:1. Create a New Project2. Select Main Camera in Hierarchy3. Set Viewport Rect H to 0.0001 or lower in the Camera ... Read more
Unity fails to convert classes into dex format when building il2cpp for ...
Steps to reproduce:1. Open project from the provided oc.unity3d link2. Build project for android using il2cpp-Error "Unable to conve... Read more
Tizen: Gyro not working
No time to do a proper report - Ive let david know Read more
[VR] FOV sometimes set to extreme value after exiting play mode
After a Play mode session in the Unity Editor with VR support enabled, the camera's Field of View often changes to some arbitrary va... Read more
Disabling object's component from Editor script does not save changes af...
To reproduce: 1.Download and open attached project.2.Run the editor script by going to Menu -> Reproduce and press "Disable Box C... Read more
High CPU usage after playing scene when UnityWebRequest.Send() and isDon...
To reproduce:1. Open repro project2. Open task manager3. Play 'Test' scene4. Click 'Next'5. When message 'Done!' will appear in cons... Read more
UnityWebRequest Compression behaves differently on various platforms
Reproduction steps1. Open the attached project2. Deploy to Windows and OS X3. Open the applications Expected result: The code genera... Read more
Building on WebGL with default PlayModeTest Script results in an error
To reproduce: 1.Download and open "repro879066" project.2.Open main scene3.Go to File -> Build Settings.4.Make WebGL default buil... Read more
Unity loads 'Untitled' (empty) scene when canceling building process
Reproduction steps:1) Open "879562_SceneChangesAreLost.zip" project2) Open "rand" scene3) Make some scene changes, for example dupli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector