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[Android] Permissions not working on certain OS versions
Steps to reproduce: Open the "WebCamera.zip" project Go to File > Build Settings and switch to Android Platform Build and run to ... Read more
"Curve" window doesn't rescale axes when opened
Reproduction steps:1. Open the attached "IN-33723.zip" project2. Select the "BrokenCurves" GameObject in the Hierarchy3. In the Insp... Read more
Splash screen has rendering/layout artifact when using 200% scale in hig...
I'm on windows in 4K with 200% scaling and the splash screen has rendering/layout issue: !image-2023-02-23-13-24-26-463.png! Read more
[URP] PostProcessing is applied on UI in the Player when the Render Obje...
How to reproduce:1. Open the user’s attached project2. Build and Run the “SampleScene” Scene on Android3. Observe the Player Expecte... Read more
RenderDoc is broken
To reproduce: Run Unity Editor with any project Either give -load-renderdoc as a command line switch when starting the editor or sel... Read more
Japanese string with ":" not serialized properly using localization package
Create a new project with localization package Create a string table with the following string: 改造アイテムがありません ID: \{0} モッド名: \{1} Mod... Read more
"MissingReferenceException: The object of type 'UnityEditor.Search.Searc...
Steps to reproduce: Create a 3D project Add any 3D game object for example "Cube" Go to the "Window" menu and select "Search" ->"... Read more
"InvalidCastException: Specified cast is not valid." error is displayed ...
Steps to reproduce: Create a 3D project Window -> Search -> New Window Enter AAA and verify, that no results for the entered s... Read more
Terrain shadows flicker while moving the Camera in the Player when Terra...
Reproduction steps:1. Open the “Bug Report Shadows” Project2. Open the “Assets/_Project/Scenes/Bug Report Scene.unity” Scene3. Enter... Read more
Collisions are incorrectly registered when setting a joint motor every f...
How to reproduce:1. Download the attached project2. Enter "Play" mode3. Observe the Game view Expected outcome: The small cube passe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS