Search Issue Tracker
Won't Fix
Won't Fix in 2023.2.X
Votes
0
Found in
2023.2.0a8
Issue ID
UUM-31920
Regression
Yes
RenderDoc is broken
To reproduce:
- Run Unity Editor with any project
- Either give -load-renderdoc as a command line switch when starting the editor or select Load RenderDoc from the menu in the upper right corner of the scene view
- Observe the little camera icons appearing in the upper right corner of many of the GUI windows
!image-2023-03-29-17-41-01-518.png!
- Take a capture by clicking on the icon
- Open the capture in RenderDoc
- Examine the capture with the event browser. It only shows the Present() event
!image-2023-03-29-17-43-09-798.png!
Excepted behavior:
The camera icon should appear only to the upper right corner of the scene window.
There should be hundreds of events in the event browser window in RenderDoc.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
The build was broken when this was tested. Works fine in the latest trunk.
Resolution Note (2023.2.X):
The build was broken when this was tested. Works fine in the latest trunk.