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[iOS] Asset bundles downloaded through LoadFromCacheOrDownload are backe...
Steps to reproduce: 1. Open the attached project 2. Build the project for iOS 3. Run the project on a device that has iCloud set up... Read more
Unexpected compilation errors about missing UI module thrown when buildi...
- Open the attached project in Unity 5.4 - Fix two script compilation errors created by some obsolete APIs (the original project wa... Read more
When Multi-threaded rendering is turned on, GUI button is tilled on Andr...
When Multi-threaded rendering is turned on, GUI button is tilled or the whole screen is black on Android device. Reproduction steps... Read more
After changing type from GameObject to Transform inspector field for tha...
Steps to reproduce: 1. Open attached project 2. Open scene "testScene" 3. In hierarchy, select ScriptHolder GO and notice that Cube... Read more
Physics.RayCast misses scaled mesh in some places
Some raycasts miss the mesh if mesh is scaled in import settings and later scaled in scene. Steps to reproduce: 1. Open attached pr... Read more
Crash on "Transform::GetLocalToWorldMatrixNoScale" when game object is d...
Reproduction steps: 1. Open attached project. 2. Open "Texturas > Escenas > BaseScene" scene. 3. Expand "BaseGame > terrenoClasico >... Read more
Editor crashes on "AtomicStack::Pop" when building standalone with a lot...
Reproduction steps: 1. Open attached project(~3gb). 2. Build it as a standalone and make sure that all the scenes are included. 3. U... Read more
[UI] Setting mesh and/or material multiple times on CanvasRenderer cause...
How to reproduce: 1. Open the attached project 2. Make sure that you are using DX11 (Edit->Project Settings-> Player-> Other Setting... Read more
[Android]Devices with 2.3 OS (GB) crash on startup at libglslcompiler
To reproduce: 1) Open attached project 2) Build and run on device 3) It crashes on startup DUT(reproducible): Google Nexus S (Andr... Read more
Particle system errors being thrown when we play the Demo5 scene from th...
Errors such as aabb.IsFinite() Invalid AABB result Invalid AABB rkBox etc are being thrown. It can be repro-ed as follows: - Downlo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- Constant console errors when using Min/Max Slider in PlayMode
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project