Search Issue Tracker

0
votes
Won't Fix

Game object disappears after instantiating prefab from script and changi...

Assets Management

-

Feb 22, 2016

-

Version/s: 5.3.2f1

To reproduce: 1. Open attached project (772919.rar) 2. Create new scene and save it (call it 'test' for example) 3. Create another n... Read more

1
votes
Fixed

[iOS] Asset bundles downloaded through LoadFromCacheOrDownload are backe...

iOS

-

Feb 17, 2016

-

Version/s: 5.3.2p2

Steps to reproduce: 1. Open the attached project 2. Build the project for iOS 3. Run the project on a device that has iCloud set up... Read more

1
votes
Not Reproducible

Unexpected compilation errors about missing UI module thrown when buildi...

UI

-

Feb 22, 2016

-

Version/s: 5.4.0b7

- Open the attached project in Unity 5.4 - Fix two script compilation errors created by some obsolete APIs (the original project wa... Read more

0
votes
Fixed

When Multi-threaded rendering is turned on, GUI button is tilled on Andr...

Android

-

Feb 19, 2016

-

Version/s: 5.3.1f1

When Multi-threaded rendering is turned on, GUI button is tilled or the whole screen is black on Android device. Reproduction steps... Read more

0
votes
Postponed

After changing type from GameObject to Transform inspector field for tha...

Inspector Functionality

-

Feb 22, 2016

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project 2. Open scene "testScene" 3. In hierarchy, select ScriptHolder GO and notice that Cube... Read more

0
votes
Fixed

Physics.RayCast misses scaled mesh in some places

Physics

-

Feb 19, 2016

-

Version/s: 5.3.2f1

Some raycasts miss the mesh if mesh is scaled in import settings and later scaled in scene. Steps to reproduce: 1. Open attached pr... Read more

0
votes
Fixed

Crash on "Transform::GetLocalToWorldMatrixNoScale" when game object is d...

Editor - Other

-

Feb 23, 2016

-

Version/s: 5.4.0b7

Reproduction steps: 1. Open attached project. 2. Open "Texturas > Escenas > BaseScene" scene. 3. Expand "BaseGame > terrenoClasico >... Read more

0
votes
Fixed

Editor crashes on "AtomicStack::Pop" when building standalone with a lot...

Deployment Management

-

Feb 11, 2016

-

Version/s: 5.3.2p3

Reproduction steps: 1. Open attached project(~3gb). 2. Build it as a standalone and make sure that all the scenes are included. 3. U... Read more

0
votes
By Design

[UI] Setting mesh and/or material multiple times on CanvasRenderer cause...

UI

-

Feb 19, 2016

-

Version/s: 5.3.2p3

How to reproduce: 1. Open the attached project 2. Make sure that you are using DX11 (Edit->Project Settings-> Player-> Other Setting... Read more

0
votes
Duplicate

[Android]Devices with 2.3 OS (GB) crash on startup at libglslcompiler

Android

-

Feb 15, 2016

-

Version/s: 5.3.2p1

To reproduce: 1) Open attached project 2) Build and run on device 3) It crashes on startup DUT(reproducible): Google Nexus S (Andr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.