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[Metal] Stuttering happens when switch graphics API to automatic for Old...
Reproduction step:1. Download and open attached project2. Make sure that the graphics option "Auto Graphics API for Mac" is checked.... Read more
[Packman][UI] Updated project which has UI doesn't import packages
How to reproduce:1. Get project from from Collab ([Mobile] Touch Input & Keyboards) or download provided one2. Notice it has a s... Read more
[RectTransform] Undoing move of some rect transforms doesn't return them...
Steps to reproduce: 1. Open attached project2. Open scene Menu 3D3. In hierarchy, select Canvas>MainMenu>Window>Newgame4. I... Read more
[Windows 10] Ctrl+LShift+B shortcut to open Build Settings doesn't work ...
Steps to reproduce:1) Download attached project and open in Unity2) In the Project window, go to Assets >> Scenes folderNote t... Read more
Unity crashes on a project with unsafe ECS code when unpausing play mode
How to reproduce:1. Open the user's project2. Enter play mode3. Unpause play mode Expected result: Editor keeps workingActual result... Read more
[IL2CPP] AnalyticsEventType attribute is serialized despite having a Jso...
Reproduction steps:1. Open the attached project.2. Open the "SampleScene" scene and play it.3. Press the "Serialize" button.4. Notic... Read more
Crash on GetOutermostPrefabInstanceRoot while in playmode and selecting ...
Might have logged this before but could not find it. When clicking in the editor window Unity Crashes. Steps to reproduce- Open atta... Read more
[Android] Graphics artifacts are seen when using Graphics.DrawMeshInstan...
To reproduce:1. Build and Run user's attached project for Android2. While on mobile device, use provided controls to navigate around... Read more
[Android][UI] After typing two or more emojis, UI Input field doesn't up...
How to reproduce:1. Open the attached project2. Build and run keyboard-type scene3. Click on Input field (where Default is written)4... Read more
[UWP] Building an application on UWP fails when "Entities" package is in...
Repro steps:1. Open user attached project2. Window -> Package Manager3. Install "Entities" package4. Build on UWP Expected: Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open