Search Issue Tracker
NullRef Error in console when installing UI Builder
Repo steps: Open Unity Scene Open Window > Package Manager Click the "" Choose "Install package by name" Type "com.unity.ui.build... Read more
Compute Shader GPU Readback is incorrect when using an integrated GPU
How to reproduce:1. Change the Editor’s used GPU to the integrated GPU2. Open the "Integrated_GPU" project3. Open the "Main" scene4.... Read more
[Addressables] OperationException errors appear when using Synchronous l...
How to reproduce:1. Download and open the attached project2. Build Addressables by going to "Addressable Groups" > "Build" > "... Read more
Async Scene load operation with allowSceneActivation set to false comple...
How to reproduce:1. Open the attached user project “My project.zip“2. Open Scene “SampleScene”3. Enter Play Mode4. Switch to another... Read more
ULF License check fails if the file name contains a "."
Reproduction steps:1. Navigate to %ProgramData%/Unity (Library/Application Support/Unity on macOS)2. Rename Unity_lic.ulf to Unity.l... Read more
Fatal freeze when playing a VFX made with VFX Graph and consisting many ...
Reproduction steps:1. Open the “VFXProjectStripped“ project2. Open the "SampleScene” scene3. Enter the Play Mode and wait a few seco... Read more
"Failed to download Build.data.br file" error is thrown when building pr...
Reproduction steps:1. Create and open a new project2. Open the Build Settings (File → Build Settings)3. Switch the Build Target to W... Read more
Documentation Link does not work when the "New Panel Settings" question ...
Repo steps: Open Unity Scene Right click the project window Choose "create" > "UI Toolkit" > "Panel Settings Asset" Click the ... Read more
Articulation Body tree changes behavior after attaching a trigger Collider
How to reproduce: Open the attached project Enter Play Mode Observe the different behavior of the 2 rightmost articulation trees Exp... Read more
IL2CPP Player crashes when there aren't enough Thread Static Slots
There are currently no reproduction steps Reproducible with: 2022.2.12f1 Reproducible on: Windows 10 Original report:1. What happene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS