Search Issue Tracker
The Build is stuck at "Packaging assets" when building the Player
How to reproduce: Open the attached project "Spanish Tarot.zip" Build the project Expected results: The Build is successfulActual re... Read more
Linker error when building with the MRTK Graphics Tools package and Mana...
How to reproduce:1. Open the attached user project “ilreprosend2.zip“2. Run and Build the project (File>Run And Build) Expected r... Read more
Ambient lighting is broken when loading scenes that contain a camera and...
How to reproduce:1. Download and open the attached project2. Enter "Play" mode3. Observe the Game view window Expected outcome: The ... Read more
Inspector window's ObjectFields are not updating correctly
How to reproduce:1. Open the attached project “22.2.12.zip“2. Open the test scene3. Select the 'Test' GameObject4. Change the 'X' ma... Read more
Custom binding processor disappears from the context menu after entering...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Test.inputactions” Input Action Asset3. Select the “D... Read more
Console errors appear when the Inspector is set to Debug and a GameObjec...
Reproduction steps: 1. Open the attached project “TestProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Click the three ... Read more
A script public variable value is not used when set in the Inspector window
Reproduction steps:1. Open the attached project “GravityProject”2. Open the scene “Assets/Scenes/Prototype 3.unity”3. In the Hierarc... Read more
"Development Build" watermark is shown in non-development UWP release bu...
Reproduction steps:1. Open the “Test UWP Dev Stripped“ project2. Open the “SampleScene” scene3. In Build Settings ensure the selecte... Read more
bool properties do not enable/disable consistently when they are clicked
Reproduction steps:1. Open the attached project “PSDProject”2. Select the “Assets/test.psd” asset3. In the Inspector Window enable/d... Read more
Console displays error "UnityException: Creating asset at path Assets/Sc...
How to reproduce: Open HUB; Create a new project; Go to "File" menu and select "Save as Scene Template" sub-menu item; In "Save Scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS