Search Issue Tracker
[SpriteEditor] Unable to change values under a Sprite window due to Chan...
Reproduction steps:(Gif attached) 1) Open attached project. 2) Select sprite in the Asset window and hit Sprite Editor in Inspector.... Read more
[MacOS] Drag&Drop stops working for Editor
Sometimes Drag&Drop stops working on Mac. To repro: 0. Provide any Drag&Drop operation: e.g.: 1. Create a script and move it to... Read more
[SpriteEditor] contents will disappear upon exiting playmode
Reproduction steps:(Gif in the Edit) 1) Open attached project. 2) Select any sprite in Assets window, hit Sprite Editor in Inspector... Read more
Shader function UnityGI UnityGlobalIllumination specific overload causes...
Project Steps: 1. Downloade asset store project "Blacksmith - Enviroment"). 2. Use glcore API. (For some reason legacy doesn't fail)... Read more
[WebGL] on graphics api settings change audio files get reimported
-e: see title, doesn't do that for standalone builds -repro: --import the standard assets from asset store --switch platform to Web... Read more
[Android] Reading an AssetBundle from StreamingAssets with WWW results i...
When trying to load AssetBundles from StreamingAssets with WWW a java.io.FileNotFoundException is thrown. The same code works fine ... Read more
[SpriteEditor] Change Shape values can be saved despite the warning that...
Reproduction steps:(Gif in the Edit) 1) Open attached project. 2) Go into playmode, select any sprite in Asset window. 3) In Inspect... Read more
[ReflectionProbes] Multi-selecting reflection probes now displays only o...
To reproduce: 1. Create new scene 2. Create 2 reflection probes 3. Select them both 4. Notice that only one preview is shown Regres... Read more
Drag and drop prefab into scene of another Unity instance gives random o...
Steps to reproduce: 1. Download attached DragAndDropError.zip, there are two projects: "DragMe" and "ToThis". 2. Open both of them ... Read more
[ReflectionProbe] LogStringToConsole when reflection probe is selected
To reproduce: 1. Create new scene 2. Add reflection probe 3. Move it around 4. Notice horrible lag and hundreds of UI messages logge... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GUI.tooltip does not update when the mouse pointer is moved off the button
- Only a solid color is displayed when trying to show normals with DepthTextureMode.DepthNormals
- Particles sub-emmiter does not follow the parent emitter's rotation
- IProcessSceneWithReport is not executed when used with Scenes in the Addressables Build
- Serialization error when editing an asset with a class starting with the same name as the namespace that it is in