Search Issue Tracker

0
votes
Fixed

[Android] Splash Screen incorrectly cropped, results in black bar at the...

Mobile

-

Jan 09, 2017

-

Version/s: 5.5.0f3

How to reproduce:1. Open user provided project2. Build to device3. Inspect splash screen (Splash screen only shown for a split secon... Read more

0
votes
Fixed

Shadows are much darker when using a baked GI then realtime light

Global Illumination

-

Jan 03, 2017

-

Version/s: 5.5.0p3

Shadows are much darker when using a baked GI then realtime light. To reproduce: 1. Open scene "Realtime with No Bake.unity". Note: ... Read more

0
votes
Fixed

[Performance] Garbage collection allocation has increased substantially ...

Profiling

-

Jan 09, 2017

-

Version/s: 5.6.0b3

Repro steps: 1. Open SceneController scene from attached project.2. Make sure profiler is running and visible3. Press Play4. Press R... Read more

0
votes
Duplicate

Particle System's trails leave leftover data if instantiated through script

Shuriken

-

Jan 09, 2017

-

Version/s: 5.5.0f3

Reproduction steps:1. Import attached project "868656-LeftoverParticleTrail".2. Open scene "without_particle_trail_material".3. Open... Read more

0
votes
Won't Fix

Mass copying project files does not generate previews for prefabs

Scene Management

-

Jan 01, 2017

-

Version/s: 5.1.3f1

Steps to reproduce:1. Download and open the attached project2. Copy ForestVision files into another project3. On the second project,... Read more

1
votes
By Design

Expanding invalid MinMaxAABB when root object is rotated

Graphics - General

-

Jan 09, 2017

-

Version/s: 5.5.0f3

How to reproduce: 1. Open attached project2. Open scene MovingTransforms.unity3. Play the scene- Note the visual glitching in the ga... Read more

0
votes
Duplicate

A value of Fill Origin setting of UI images becomes the same, after the ...

UI

-

Jan 09, 2017

-

Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project "case868631_test";2. Open the scene "test";3. Observe the Fill Origin values of the ... Read more

0
votes
Fixed

WindowLayout errors when switching between projects

Editor - Other

-

Aug 24, 2016

-

Version/s: 5.4.0p1

How to reproduce: 1. Open any project with custom editor windows and open those2. Save the project and quit3. Open Unity and create ... Read more

0
votes
Fixed

Trying to build AssetBundles on WSA platform which module is not loaded ...

Asset and Scene Management

-

Jan 10, 2017

-

Version/s: 5.5.0p4

How to reproduce:1. Open the attached project2. Select Crawl folder3. In menu go to Build -> Build All Bundles in FolderResult: c... Read more

0
votes
Fixed

Newly declared arrays become null when attached to gameObject script is ...

Inspector Functionality

-

Jan 10, 2017

-

Version/s: 5.5.0p3

To reproduce: 1.Download and open attached project2.Attach Behav script to Main Camera object3.Open Behav script and uncomment decla... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.