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0
votes
Fixed

VideoPlayer.Play() doesn't start playing video from the beginning

Video

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Dec 22, 2016

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Version/s: 5.6.0b3

Steps to reproduce:1. Open attached project "something_2D.zip"2. Open "test" scene3. Enter play mode4. Watch video Expected result: ... Read more

0
votes
Fixed

[CircleCollider2D] Impossible to edit negatively scaled collider using e...

Editor - Other

-

Dec 22, 2016

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Version/s: 5.6.0b3

Steps to reproduce: 1. Create new project and add empty game object to scene2. Add Circle Collider to that object3. Scale that objec... Read more

0
votes
Fixed

Undo operation of deleted key frames doesn't refresh animation window wh...

Animation

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Dec 22, 2016

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Version/s: 5.6.0b2

How to reproduce:1. Open the attached project2. Open TestScene3. Open Animation window (make sure that animation window's position i... Read more

0
votes
Fixed

Video stops playing in the Editor when Editor is moved

Video

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Dec 15, 2016

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Version/s: 5.6.0b1

Steps to reproduce:1. Open attached project "something_2D.zip"2. Open "test" scene3. Enter play mode4. Start dragging Unity Editor p... Read more

0
votes
Fixed

Crash after adding Component Canvas

UI

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Dec 22, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Create New Project.2. Create Canvas.3. Create another Canvas. (Child of previous one).4. Create one more Canva... Read more

1
votes
Fixed

[Auto][UI] Compositing process gets stuck while building lighting

Global Illumination

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Dec 22, 2016

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Version/s: 5.6.0b3

In the editor UI, compositing process gets stuck while building the lighting in auto mode when the light mode is set to Stationary o... Read more

0
votes
Fixed

[Shuriken] Particle system glitch across all screen with particular mesh...

Shuriken

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Dec 22, 2016

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Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project.2. Open scene: REPRO3. Press play. Expected result: Two particles are small in size and... Read more

0
votes
Duplicate

GI Scene Visualizations and Preview display incorrect results

Global Illumination

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Dec 22, 2016

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Version/s: 5.6.0b2

GI scene visualizations and preview display overbright results Reproduction steps:1) Open the scene `t1` or create a lightmap static... Read more

0
votes
Fixed

2D colliders change offset if their radius is as low as possible and han...

Editor - Other

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Dec 22, 2016

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Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Double-click "New Sprite" to move scene camera to it4. Click "Ed... Read more

0
votes
Fixed

[Deferred] Models with multiple submeshes are forwarded into Depth/Norma...

Graphics - General

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Dec 22, 2016

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Version/s: 5.5.0p2

Steps to reproduce:1. Download Project and open scene "new".2. Press play and open frame bugger3. Navigate to RenderDeferred.Forward... Read more

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