Search Issue Tracker
AssetBundleManifest.GetAllDependencies returns bundle itself as dependency
Steps to reproduce: 1. Open attached project 2. Open scene "Main" 3. In top bar, click "Bug > Build Bundle" 4. In console notice pr... Read more
[SerialPort] Events subscribed to DataReceived are not triggered
Steps to reproduce: 1) create a virtual serialport connection 2) open 'VBoxNetwork.zip' 3) make sure 'PortHandler' is using the corr... Read more
[SerialPort] BytesToRead returns null reference
Steps to reproduce: 1) open the project 2) open scene 'Main' 3) run Expected behavior: BytesToRead return 0 Actual: null reference Read more
[SerialPort] ReadByte() freezes editor
Steps to reproduce: 1) open the project 2) play scene 'Main' - editor freezes at this point Read more
Force applied by area/point effector is multiplied by the number of coll...
Steps to reproduce: 1. Open attached project 2. Open scene "AreaEffectorTest" 3. In the scene there are two squares. Left one has f... Read more
[IL2CPP]Project built with IL2CPP becomes the error made in a circular r...
IL2CPP fails to generate compilable code when unsafe C# code cases two structs to reference each other. Read more
[Prefabs] Unused fields from script are not cleared from YAML data
Repro steps: 1)Open the later-attached TestProject 2)Notice TestPrefab.prefab, it's otherPrefab field and open it in text editor 3)... Read more
Rigidbody stays unstable if it is placed on top of another Rigidbody whi...
Steps to reproduce: 1. Open attached project "780339.zip" 2. Open scene "Repro" 3. Run the scene 4. Notice that structure in the le... Read more
[Substance][CustomEditor] Adding substance material on to selected mesh ...
Steps to reproduce: 1) open 'quad.zip' project 2) in scene 'Main' select Quad in hierarchy 3) drag one of the substance materials on... Read more
[Android] PlayFullScreenMovie doesn't work on some Android devices
Using Handheld.PlayFullScreenMovie to stream a youtube video. However, it does not work on some Android devices Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Serialization error when editing an asset with a class starting with the same name as the namespace that it is in
- TreeView drag and drop is incorrect when dragging a parent directly below itself
- [iOS] AutoRotation gets enabled when App restarts due to being killed by the OS
- Render passes break when using the HDRP CustomPassUtils.RenderFromCamera method in a Custom Pass
- The High Quality Line Renderer stops the hair from being affected by the Screen Space Ambient Occlusion