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Fullscreen icon for WebGL build missing in Chrome
Build and run any project for WebGL and notice that the icon for going to fullscreen is missing in Chrome: http://i.imgur.com/xb7Jfk... Read more
[MSE] Opening second scene in playmode, loads two scenes in the next pla...
Opening another scene while in play mode, exits play mode, and then after pressing play two scenes are loaded - Create 'scene1' - C... Read more
[VSTU] MultiThread debuging crashes editor
Steps to reproduce: 1. Download and open project "ThreadsBug" 2. Open Main scene 3. Open MultiThread.cs with Visual Studio 4. Attach... Read more
Inspector animation preview Grid does not show up white until focused
How to reproduce: 1. Open attached project (reproProj.zip) 2. Open scene Scenes/test.unity 3. Go to the Animations folder 4. Select... Read more
3 errors are displayed when a variable name is misspelled instead of one
To reproduce: 1. Open the project 2. Look at the console 3. Notice that there are 3 errors that are caused by a mistype of a variabl... Read more
5.4, IsFinite(outDistanceForSort) error messages, something to do with w...
- Open attached project - Open scene "level2" - Enter play mode Actual: See error messages in console IsFinite(outDistanceForSort)... Read more
[animation] re-ordering layers changes layer selection
After dragging an Animator layer to re-order it, another layer becomes selected and the Animator still displays the originally selec... Read more
Listening multiple hosts can not add external connection
Steps to reproduce: 1. Download and open project " uNet bug report" 2. Open and build project's scene "scenes/uNet transform sync" 3... Read more
5.4.0b5: Regression: "Batches", "Saved by batching" and "SetPass" calls ...
Rendering stats in 5.4 (b5) display double the amount of batches/setpass calls than before. Read more
[AW] Importing animations with constant / stepped keyframe tangents crea...
How to reproduce: 1. Open the attached project 2. Open AnimationCurves scene 3. Open Animation Window and select AnimationConstant g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player