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Shaders are unloaded after every asset bundle build
Shaders are unloaded after every asset bundle build, which may cause a long build time if a lot of bundles are being built Read more
Unity crashes when cursor is moved quickly in the scene view
Steps to reproduce: Check the 'crash.swf' file I attached to see how it reproduces or: 1. Open any project (new project for simplici... Read more
[Plugins] Native Plugin Importer settings changes do not take effect unt...
To Reproduce: 1. Open & play the scene in the attached project (on a 64bit editor), notice the DllNotFoundException. 2. Goto Wwi... Read more
[ReflectionProbes] Reflection Probes do not honor their Culling Masks
In Unity 5.0 beta 10 you could set the Culling Mask of a Reflection Probe so that only objects in certain Layers would appear in the... Read more
[ReflectionProbes] Cannot set individual reflection probe intensity via ...
Using Unity 5.0 beta 13 the reflectionProbe.intensity API method no longer changes the intensity of one reflection probe independent... Read more
List<byte[]> is broken in WebGL
-e: I am using a List<byte[]> to store incoming binary messages. The code breaks when exported to WebGL. Often, a message that... Read more
Navigation pathfinding algorithm is broken if agent is taken
Reproduced: 5.0.0b12, 4.6b15 1. Open scene "1"2. Play scene.3. Open Navigator window, to see navmesh4. Try to move capsule all ways ... Read more
2.x games don't run on Win 8.1
-e: see title, game either stops with fatal content error or plugin crashes -repro:--install current plugin on Win 8.1--start http:/... Read more
Console warning appears on updating speed of animator state node
Console warning appears on every char input when updating speed of animator state node with values between -1 and 1 (not including t... Read more
Screen.orientation cannot be set to AutoRotation after forcing other ori...
Setting Screen.orientation to AutoRotation has no effect if orientation was manually changed before. To Reproduce: 1. Open & dep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically