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The Editor freezes when loading a scene and using Analytics at the same ...
To reproduce: 1. Open the project, attached by the user (MatchThree.zip) 2. Open the "Menu" scene 3. Enter Play mode 4. Login with ... Read more
Changing project windows size affects waveform rendering on audio clip a...
To reproduce: 1. Import audio clip to project 2. Resize project window to smaller size 3. Reimport audio clip 4. Notice that only pa... Read more
EditorOverhead takes significantly more time after 2017.3.0a5
Steps to reproduce: 1. Open user's attached project 2. Play the scene 3. In profiler, sort methods by "Time ms" 4. Observe EditorOve... Read more
Scene view becomes gray when changing Mesh after painting Cloth Self-Col...
Scene view becomes gray when changing Mesh in "Skinned Mesh Renderer" after painting Cloth Self-Collision in Play mode, Console will... Read more
UnityEditor.Experimental.AssetImporters loses reference to an object lin...
To reproduce: 1. Open project 2. Open 'Garbage' scene 3. Select Main Camera 4. Notice that 'mymagic' asset is assigned to 'Garbage' ... Read more
Mono compiler crashes while compiling C# script method
Mono compiler very rarely crashes trying to compile AStarPath.Update() method. The crash can occur while pressing starting to play t... Read more
Audio Source Output field is not updated when changing Output via scripting
To reproduce: 1. Open attached package 2. Run AudioSourceOutput scene 3. Switch between toggles 4. Notice that Audio Mixer groups a... Read more
Particle emission with Rate Over Distance does not work when moving it i...
Steps to reproduce: 1. Open user's attached project 2. Open scene "Main" 3. Play the scene Expected result: As the gameobject with ... Read more
[anim] Center of mass gizmo is on the floor
Mass Center gizmo is on the floor, when it should be close to the hips position. see attached images. repro: - import attached mot... Read more
[VR|SPS|Mac] On Mac in Vertex Lit mode with Single Pass Stereo all geome...
I have a simple scene with four capsules lit by a directional light. In Player settings I chose Mock HMD and Single Pass Stereo. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene/Game view visually breaks and console is spammed with errors when using DepthBlit Sample Scene
- "GetOrAddComponent" method in "Unity.VisualScripting" returns "MissingComponentException" error when the "BoxCollider" Component doesn't exist
- Render Graphs Kebab Menu Buttons are missing padding and Highlight is uneven when hovered over
- Shader Keywords are not detected when defined in include files
- Right-clicking on Blackboard and Graph Inspector calls the contextual menu of the workspace