Search Issue Tracker
Won't Fix
Votes
0
Found in
5.0.0b13
Issue ID
648027
Regression
No
[Plugins] Native Plugin Importer settings changes do not take effect until Unity is restarted
To Reproduce:
1. Open & play the scene in the attached project (on a 64bit editor), notice the DllNotFoundException.
2. Goto Wwise/Deployment/Plugins/Windows/x86_64 and select AkSoundEngine.dll.
3. In Import Settings enable "Editor" and x86_64 in Windows, apply.
4. Play, notice that the same exception is thrown.
5. Restart the editor and play, the DLL is found now.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment