Search Issue Tracker
Locking a file for opening exclusively through P4V doesn't lock the meta...
Steps to reproduce: 1. Set up Perforce workspace and Unity editor integration 2. Create a random file, new C# script is fine 3. In P... Read more
When a file is exclusively locked through Perforce the Unlock context op...
Steps to reproduce: 1. Set up Perforce server and Unity Editor integration 2. In Unity create a random file 3. Through P4 mark the f... Read more
[Android] Game is rendered with graphical artifacts on European Samsung ...
How to reproduce: 1. Open the attached "SamsungReproS8" project 2. Build & Run the Android player to Samsung Galaxy S8 3. Observe th... Read more
UnityEngine.UI Graphic Rebuild Loop Error
How to reproduce: 1. Open given Unity project 2. Enter play mode 3. Error message appears in console Expected result: When entering... Read more
Value of the Shader Property jumps from minimum value to 0.1 when it is ...
To reproduce: 1. Open the attached project; 2. Click on "ToonClassic" material; 3. Change its Shininess using slide. Expected resul... Read more
Directly serializing Matrix4X4 with JsonUtility yields different results...
To reproduce: 1. Open the project, attached by the user (JsonSerializationBugTest.zip) 2. Open the "TestScene" 3. Enter Play mode 4... Read more
Editor crash when trying to use ParticleSystem.Emit If "Size over Lifeti...
How to reproduce: 1. Download attached project file and open "Demo" Scene 2. Enter Play mode Actual result: Unity crash Reproduced... Read more
Editor crash on play
How to reproduce: 1. Open attached project by user 2. Play the scene 3. Wait 5secs Expected result: No crash Actual result: Editor ... Read more
[iOS 11][Metal][Unity 5.6] Execution error appears (IOAF code 4) when fo...
To reproduce: 1. Open project attached by the user 2. Make sure you set device's graphics API to Metal 3. Build it for iOS with "TES... Read more
Editor performance is low in Play mode when using Vertical Layout Group ...
Using Vertical Layout Group on Scroll Views Content drops the performance drops significantly. To reproduce: 1. Open users attached... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material